Weekly Roundup 221 - Work on Wall Trap Art - Part 1
Added 2025-03-14 15:18:11 +0000 UTCHi Everyone!
Earlier this week I announced on the Discord channel that the Wall Trap option had won for development. So lets show off some art work I've done on it so far:
1: What's New?
The new work involves making the artwork for the peril encounter itself so I've made a start on that on making the Unity asset PSB.
And while at the moment the artwork looks flat and basic, keep in mind being animated that many body parts are split up onto their own unique layers. Which takes time to make art that way.
Something else you might of noticed that's different from the sketch is that I've added her feet to the image. A few people requested it and I made it possible through adding a little cavity into the wall reserved for her tickle-doomed soles.
2: What's Next?
Next week will be the same as this week. Working hard on the artwork for this new encounter! More layers need to be added for different face expressions, frame-by-frame animations for the tickling claws and the nether fluff saw.
I hope you like what you see so far! :D
Comments
her tail is missing
Kochi, Dignity Thief
2025-03-15 18:30:07 +0000 UTCExcellent progress. Do you intend on there being randomizations w/ masks and a gag as with the current game over animation?
Von Friday
2025-03-14 21:22:23 +0000 UTC👅👅
Fan.of.feet2.0
2025-03-14 20:36:29 +0000 UTCAyy nice, was hoping for it to be a sole view but at least it exists in this device
gavin
2025-03-14 17:52:08 +0000 UTCThat is so devious.
Hightower
2025-03-14 15:30:37 +0000 UTC