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caroo

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Weekly Roundup 247 - Renamod Progress - Animating it pt2

Hi everyone!

This week was a really productive one focused on just purely animating the Renamod set.

1: What's New?

So as of right now I've animated 16/30 parts. So I end...

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Weekly Roundup 246 - Renamod Progress - Animating it pt1

Hi everyone,

Been a productive week! Let's get into the progress on Renamod!

A note about the updated Unity Games and Animation Sets:

Two patrons did report that...

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Weekly Roundup 245 - All Unity Projects Updated with Security Fix

Hi everyone!

Hope you've all been doing great.

All Games and Animation Packs Security Fix Updated

This post is a little bit of a short one. The main thing to get across is that ...

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Weekly Roundup 244 - Renamod Rigging First-Pass Done + Sample Animation

Hi Everyone!

Hope you've all been great.

Lots of work this week on getting all the art assets Rigged in Unity. Let's show off!

1: What's New?

Pretty much all of this week...

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Weekly Roundup 243 - Renamon Core Art Assets Done and in Unity!

Hi everyone!

It's been a productive two weeks! Let me show you some of the art I've been creating!

1: What's New?

The end of this week marks me having completed the core art ass...

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Weekly Roundup 242 - Renamon Art Progress - Reason for Delayed Roundup

Hi everyone!

My apologies for not posting for a while. I have been busy with working on this new animation pack but I'll get into why I haven't posted in the past two weeks.

But let's s...

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Weekly Roundup 241 - Art Asset Progress on Renamon Animation Pack

Hi everyone!

A short update in terms of stuff to discuss but there's plenty to show!

1: What's New?

Right now I'm deep in photoshop making all the components for the Animation S...

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Weekly Roundup 240 - Concepts for New Animation Pack - Renamod

Hi everyone!

Hope you had a great week. I took a week off the Bindmancer to brainstorm and come up with concepts for the next animation pack.

I haven't made one this year yet so my asp...

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New Build Released! - The Bindmancer - July 24th

Hi everyone!

I'm excited to announce that a new build of The Bindmancer is ready to download and enjoy!

Th...

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Weekly Roundup 238 - New Enemy Type - Grabber - Week 6 - New Build Next Week!

Hi everyone!

It's been a busy two weeks working on the new enemy type! I was hoping I could get enough done to release a build but I couldn't quite get over the line for releasing it today. View Post

Weekly Roundup 237 - New Enemy Type - Grabber - Week 4

Hi everyone!

I've been in unity doing scripting this week! I've got a few gifs to show for it! So let's get into it!

1: What's New?

This week was spent on getting started on mak...

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Weekly Roundup 236 - New Enemy Type - Grabber - Week 3

Hi everyone!

A bit late on this weeks roundup but just because I needed a few hours to complete some work in unity over the weekend. Let's get into it!

1: What's New?

Thi...

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Weekly Roundup 235 - New Enemy Type - Grabber - Week 2

Hi Everyone.

I hope you're all very well!

This week isn't a huge update all things considered but it was productive. I spent my time in photoshop working on finalizing the art assets fo...

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Weekly Roundup 234 - New Enemy Type - Grabber

Hi everyone,

I've been working away in photoshop on some new enemy art assets for the Bindmancer. Let's get into it!

1: What's New?

I think it was time to develop a new enemy ty...

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Weekly Roundup 233 - Prisoner Statue Ideas

Hi everyone! Hope you had a great week!

This week was spent developing some prisoner statue ideas. Let's get into it:

1: What's New?

So the environment artist I've hired ...

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Weekly Roundup 232 - 2nd Wing Visual development

Hi Everyone!

It's a bit of a quick week in terms of reporting progress!

This week was focused mainly on the grunt-work task of getting the WIP (Work in progress) 2nd wi...

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Weekly Roundup 231 - Updated Build For Bindmancer

Hi Everyone!

This week I updated the build with some new content and bug fixes. You can download the latest build he...

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Weekly Roundup 230 - Bug Fixing and Gallery Entries

Hi Everyone!

This week was pretty productive. With the release of the newest build I wanted to take a week or two to address bugs and retrofit the gallery a bit.

Let's get into it!

...

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Weekly Roundup 228 - Coming Next Week! = New Bindmancer Build

Hi everyone,

I hope you're all doing very well!

Posting the weekly roundup a few hours earlier this week as I need to be in bed early for a weekend event.

I do have great news in ...

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Weekly Roundup 227 - Gas Trap Art and Effects

Hi everyone!

Some great progress made this week with making and implementing a number of art assets and effects associated with the in-dungeon trap. Let's get into them!

1: What...

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Weekly Roundup 226 - Fainting from Gas Trap

Hi everyone!

A short week this time due to Easter. (Happy Easter!) but I can show off what I've been up to!

This week I worked on the "Fainting" Artwork of the character being af...

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Weekly Roundup 225 - Game Over Variant and Trap Logic

Hi Everyone!

Got a few bits of progress to show off this week. Lets get into it!

1: What's New:

I've done a few things this week. At the start of the week I went into the photos...

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Weekly Roundup 224 - Wall Trap Encounter Animations

Hi Everyone!

Hope you had a great week! Steady progress has been made on the encounter so let's get into it.

1: What's New:

This week was a combo of both making the animations i...

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Weekly Roundup 223 - Wall Trap Encounter in Unity

Hi everyone!

Hope you've had a great week! I've been plugging away at the Wall Trap encounter so let me show you how it's gone:

1: What's New?

Did a few steps towards the...

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Weekly Roundup 222 - Continued work on Wall Trap Art!

Hi Everyone!

A short weekly roundup this week to just show off the latest progress of making the art in Photoshop for the new trap animation!

1: What's New:

So here's a screengr...

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Weekly Roundup 221 - Work on Wall Trap Art - Part 1

Hi Everyone!

Earlier this week I announced on the Discord channel that the Wall Trap option had won for development. So lets show off some art work I've done on it so far:

1: What's Ne...

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Weekly Roundup 220 - Poll for next enemy / trap

Hi everyone!

We've got a Poll going today! :D I've done some concepts for new possible enemies and traps and would like to present 4 of them to you.

1: What's New:

I'll explain...

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Weekly Roundup 219 - New Bindmancer Build Released!

Hi Everyone!

It's been a while since the last update so I'm excited to release the newest build for the Bindmancer!

2025-02-28 16:00:19 +0000 UTC View Post

Weekly Roundup 218 - Loot Drop Feature Incoming!

Hi Everyone!

I've got some great gifs to show this week. And an announcement that I'm trying to get you all a fresh build before Feb is out. More then likely somewhere mid next week! Keep you...

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Weekly Roundup 217 - New Loot-Drop Visuals

Hi everyone!

Hope you've had a great week!

Got some new development to show on the Bindmancer! Let's get into it.

1: What's New?

Over the past two weeks I've been w...

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