The Hard Surface Handbook for Blender
Added 2021-08-16 20:24:08 +0000 UTC
Lifetime access to the Hard-Surface Handbook
The Hard-Surface Handbook was created to assist with the understanding of the various topics in hard-surface modeling. There are so many different important topics in hard-surface modeling, from auto smooth, bevel weight, booleans, ngons, shading, etc, and this handbook is meant to cover each and every one of those topics in-depth.
You can find the creators of this handbook here:
Josh Gambrell
Ponte Ryuurui
Blender Bros
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