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Devlog #44 The new temple is ready

Devlog #44 The new temple is ready Devlog #44 The new temple is ready Devlog #44 The new temple is ready

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You really should stop claiming that a release will happen during a certain month. You haven't been right even once. Try using years instead :) When you say that the release will happen in 2026, you'll have a pretty good chance to actually make it ;)

BwebyLith

I am excited for the update. Love the game

ShitalkingMushruumz37

Can’t wait for this update

Shygiy

So there are two consoles in the game: The one that I put in myself (mostly for the sake of Android users) and the one that is standard in all Renpy (shift + O). The one I put in is very basic and only really allows for simple python code. Things like changing variables or adding things to the inventory. Here's a copy/paste from a comment on the subject in Discord: Liam's stat points are behind classes. player.str player.end player.int player.agi player.luk player.magic Likewise, for Lani: lani.str lani.end etc. So if you want Liam to have 9999999 strength, the command would be: player.str = 99999999 While I'm here, there are also some preferred methods to increase other class variables like player and god experience. It's possible to just change the level, but that will skip a lot of the code that the game uses for rewards, so you should use the intended experience gain functions instead. For example: player.xp_gain(100000) Entering this into the console will increase Liam's experience by the amount in the (). Likewise, lani.xp_gain() is the same. In the same way, you can gain experience in the various skill trees. Again, skipping directly to the desired level may skip the code to add the new skills to the player's skill inventory, so it's important to use the xp_gain function. sneak_skill.xp_gain(1000) will increase 1000 xp for the sneak skill tree. light_skill.xp_gain() will do the same for the light skill tree. There are other skill trees present in the code, but it's not recommended to activate them since they have no related code work completed and will likely crash the game. Finally, Gods use the same function calls with their names as the primary variable. For example: ragus.xp_gain(10) will give you 10 xp with Ragus. Same for Auris, Vint, and Juna. Kill counts are behind a dictionary and I recommend not trying to touch any of that stuff. I recommend caution and using a throwaway save file when you use the console functions... if you stick to the above, you'll likely be fine, but you know... your mileage may vary. And that was the post. The actual Renpy console also allows access to Renpy-specific commands, like jumping to a specific section of the story (there are hundreds of various labels that the game uses for this). If there's anything specific that you're looking to do, I'd be happy to let you know the commands for that.

Paul Bonner

What are the console commands like? They might break the game, but which commands work in the mobile game?

Jhony1923

It looks pretty nice!

Arcanestomper


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