With today's update, HEXROLL 2E is officially out of beta \o/
This basically means I think things are stable enough, and I think I can keep them stable enough moving forward.
In this update I made a minor tweak to map pins, making them work with any map entity, including dungeon areas and settlement locations. This will work well when using map pins as guides in a solo sessions, but not only. The only caveat is that you get only a single pin per hex - at least for now :)
I also added a few more hex features, written again by the talented Alex Gray.
Leading to this update, I updated most of the documentation on docs.hexroll.app and added a new FAQ page.
Here's today's change log:
Changes
Map pins now work with any map location
Additional hex features were added
Minor spelling corrections
Documentation was updated and a new FAQ page was added
Bug fixes
Small realms dwellings will sometimes show an error related to missing shard or component
Enjoy the crawl!
Ithai
Pen, Dice & Paper
2024-08-25 17:09:27 +0000 UTCBurke Drew
2024-08-25 16:39:53 +0000 UTCRobert Brodie
2024-07-19 21:16:33 +0000 UTC