SakeTami
Stolen Rose
Stolen Rose

patreon


Dev Log 27-Oct-2023

Hello!

It's been a fun week! I've gone hard on the UI and managed to (I hope) finish everything that was needed for the UI rework. I've actually went in a slightly different direction than what I showed last week. I feel like it was too gothic and not enough modern, so I shifted the look to be more modern with just gothic elements. Apart from that, I wrote about four pages of text for the info logs (there were only the rules there until now) and those still need to be implemented. Today, I still want to implement a tooltip for the cipher so I don't get as abused on the internet from now on. Apart from that, the achievements are all implemented and the build has been scrubbed of Steam-offensive things like this website. Pretty close to the moment I can upload a build to Steam and hopefully not get it rejected. Oh, almost forgot: changed those horrible deity pictures. They're still not great, but they're definitely not as bad.

Starting tomorrow I want to go into full development mode for Day 4. I have a pretty good idea of what's gonna happen in the release, but I haven't assembled the scenes in chronological order yet. Still, I know how it's supposed to start, so the first 2kish words are covered. After I get some words on paper, I can finally start rendering some scenes! I guess that's about it? Back to work.

Hope you're having a great week!

--SR

Dev Log 27-Oct-2023 Dev Log 27-Oct-2023 Dev Log 27-Oct-2023 Dev Log 27-Oct-2023 Dev Log 27-Oct-2023 Dev Log 27-Oct-2023

Comments

Making the UI is always the fun part :)

Dana Haywood


More Creators