Nailgun Demonstration, Destructible Cover and more
Added 2021-06-14 01:09:20 +0000 UTCLets dive right into it!
The nailgun has been added! The animations have been made, the code is written and most of the sounds have been created. Watch the video here! *some* audio effects are still missing, like a sound for nails being impaled into the wall or a sound effects for nails that bounce around on the floor.
Nailgun Demonstration
://www.youtube.com/watch?v=DW8HOFvFGLE
Without any applied upgrades, the Nailgun's drum magazine holds 60 nails. Its stopping power is high, but has the drawback of having travelling projectiles. Given how mobile our enemies are, it is going to be hard to accurately nail those shots, but if you do, they will be impactful. Watch the video above and let us know your thoughts.
It's secondary fire is a Nailbomb. The Nailbomb itself does relatively low splash damage (the range is indicated by a red flickering ring before it explodes), but shoots out 30 nails over a full 360 radius inflicting a good amount of damage to larger groups of enemies.
I have also added a system to detect whether or not an enemy is near a wall after being killed with the nailgun, causing them to get pinned onto the wall. The pose below is not final, it is created as a reference to see what it would look like. So please ignore how this guy looks like a floating ghost!


Upgrade Screen
The Upgrade Screen is going to be all sorts of awesome! After the third level, Save Rooms are introduced to the player. Save Rooms are basically a ''central hub'' that can be found in each level from level 3 onwards. Here, you can upgrade your weapons, buy ammo, enter Incursion Mode (more on that in a later blog post), and save your progress if you are playing Hardcore Mode. You can also fast travel back to previous save houses which are located in past levels, and add / remove Gameplay mutators. Here is what the screen is going to look like. For now, at least. We are still refining things and making it better.
[All upgrade names are a placeholder. No Cock Blaster in this game, sorry!]

Destructible Cover
We're still adding tons of destructibility to the game, and it's shaping up great! Take a look.
That's it for this week! We have begun working on a logo which we can *hopefully* show within the next week or two. We have been using a placeholder for far too long now and it's time to get something better.
Once again, thank you all so much for sticking with us and backing this project!
Kind Regards,
- Team Selaco
Comments
Loving it! ✊
2021-06-14 06:31:40 +0000 UTCYou can! You can slick kick or punch it with the butt of your weapon to smack it towards the enemy. No idea why I decided to go with the boring approach by picking it up and throwing it in the gif.. I should have punched it! Next time :)
Selaco
2021-06-14 01:25:08 +0000 UTCTotally need a kick animation to boot that explody barrel over.
Luke Jones
2021-06-14 01:13:29 +0000 UTC