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The nailgun model is completed!

Quick update. The model is finished and has been added into the game. Our new non-scammer 3D-artist completely killed it and prepared this model in a matter of days with amazing results. Now it's all hands on deck to create visual effects, audio, animations and properly make code for the weapon.

We will show an update when it's more presentable and, obviously, show some pinned corpses onto walls.

Here is a GIF I put together where the weapon is morphing through the Concept Art and 3D model stages.

Concept art by our very own Silvia Merconchini. 3D model created by John Lloyd Claro.


The nailgun model is completed! The nailgun model is completed! The nailgun model is completed!

Comments

It's an outdated model. A later blog post shows the new one :)!

Selaco

Shouldn't the second "N" on the receiver be mirrored? ;-) Really looks like a beast to wield which will lay waste to the enemy! I feel kinda bad for even mentioning this, so feel free to ignore me, but, since guns are pretty much pivotal to an FPS (and probably another sorry excuse I can't think of right now), I wonder whether the front sight is clearly visible through the rearward notch? I don't want Dawn to miss her targets due to misaligned irons :-P

Mr. Metzger


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