SakeTami
Bastion
Bastion

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Build 7 - Production Plan and steps ahead

With Public release of Build 6 I wanted to let you know what's happening in terms of development for Build 7:

Concepts are being made of Corwan/MC now so that we can finally put a face to the name. We are going to have a few mocked up as I never had a solid idea in mind for what he should look like, and I'll show them off here and potentially even get you all to offer your choices for which one should then be finalised and then used for various upcoming CGs.

this was mostly done to offer more freedom and 'camera' positions for scenes that aren't all from Corwan/MC's POV.

Script work is already well into the way, as the next build does not potentially need any sprites or bgs we can focus on getting more CGs in and hopefully make this a much faster turn around.

Looking forwards to other things we have another big chapter on the horizon, and while its still a few builds away, after all the work, effort, and figuring out timings on assets for the big Build 5 chapter, I have decided to start working towards the next few months with this in mind.

Our talented musicians are given some of the hardest parts the next few months in making all the character themes. We are hoping to get Cannon and Eryx completed next, with Cyrox and Xaria shortly after.

Basch, who blew the animation scene of Brut out of the water, is (as said above) working on the concepts, but then will be focussed on CGs.

After the next build we'll be angling for new outfits, more expressions, and other quality of life elements to help us make the characters shine even more. Then he will be focussing on some advanced stuff we have in the works that likely won't be seen until next year given the scope of how far ahead I'm looking and planning. Truly Basch is a blessing and I am humbled with his continued work on the project and patience with me.

Azzy our most esteemed editor will be whipping me into place over all the mistakes I make, especially past tenses XD (love you Azzy), and truly the backbone of the team, giving me so so much support and guidance that I can firmly say without Azzy we would not be here and continuing.

All our BG artists, although have a bit of a break for turnaround, will be hard at work on far future bgs that we will need for big chapters to come, which is fantastic because Sci Fi concept work for BGs can take a lot of revisions and discussions. All of them have smashed it out of the park in Build 6 and it shows how much they can do.

Our Renpy team as well, though their work is only ever admired in the showing of a new Build, are never resting, always working on codes, checking out other VNs for things and methods to make ours better, and overall busy making sure the characters pop on screen, as well as adhere to my, sometimes, unrealistic asks for stuff. They still deliver constantly though so massive love.

With all that said the next build has a LOT of fun in store, especially dealing with that cliff hanger. I promise I won't leave the next one that way.

In terms of myself, I am still currently to secure a new job, which is frustrating, but I am positive something will appear soon. The massive and humbling support from you is absolutely appreciated as it allows us to keep the VN ticking over in the background without needing my own dipping in at present, which is all I could ever want.

We are looking into future merchandising options, though with the current state of global trade a lot of companies are much more cautious about going into production, so please bear with us trying to seal a deal.

Once again thank you so so so much, for all you do for IFS. The support, the discussions, the attitude of the fanbase. I love you all and appreciate everything you give back to use.

Speak to you all soon xXx

Comments

So excited for what's coming and beyond thankful for you and the team's hard work. It shows. I also appreciate all the credit and kudos you're giving to the team; it sounds like you're all in this together!

Blotchy

Considering he's been training most of his life to join the KAU Calvery it makes sense he would have a more muscular/military like build. The only problem with giving him a face is that it kinda breaks the idea that you are that character.

I Dare Korval

My only wishlist for our MC is personally, I wouldn't want a twink or twunk. (Honestly kinda of bored of this archetype build for a human mc in a dominant furry setting) I'd want him with a hunkier build than that 🥹🥰

Naesaki Ashwell


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