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PACE 1.5 Preview: Combat Personalities

This has been one of the most requested features in PACE: individual combat personalities for each of the vanilla companions. I'm hoping to get this out this week.

Starting in the upcoming PACE 1.5, each vanilla companion has a specific skill rating for each of the major weapon classes (rifles, pistols, shotguns, melee, etc.), which alters the companion's aim with that class and their willingness to maneuver aggressively while using it. This video gives a quick rundown on the changes, which are now being tested in beta.

Additionally, PACE 1.5 will introduce dynamic control over companion combat chatter, reducing instances of redundant lines (i.e., "do you HEAR THAT?" when they know full well that combat is happening). This control system will be an optional addon module.

PACE 1.5 Preview: Combat Personalities

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