The last few days, I've been taking a close look at the Starfield bots and how their AI works and is configured. I've learned a lot that will prove very useful when it comes time to build PAST.
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2023-11-02 21:07:07 +0000 UTC
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Progress is being made on the Starfield combat AI. The deeper I dig into it, the more obvious it becomes about why the vanilla setup is as broken as it is. Good news is, it's fixable.
2023-11-01 19:28:20 +0000 UTC
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I haven't made any secret of my disappointment in Starfield's NPC AI. The ship combat is okay, but the NPC combat AI is terrible, and one of its worst crimes is leaving enemies just standing ...
2023-10-29 19:47:32 +0000 UTC
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This will probably be my last Starfield entry here until modding tools become available, so if you're already tired of hearing about it, bear with me one last time and then we'll get back to taking...
2023-09-20 16:12:03 +0000 UTC
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First: my intention is to get some progress made on PACE dev this weekend. I've been buried under Starfield for the last week, so please just be patient with me. Being immersed in vanilla Bethesda ...
2023-09-08 18:10:29 +0000 UTC
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If the above embedded video isn't playing for you, you can find it here.
I don't...
2023-09-02 21:04:48 +0000 UTC
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Hey all. Hope everyone had a good summer.
Still keeping busy, myself. Starfield hits early access on Friday, and my hope is to get a first impression video together for you then. I'm al...
2023-08-29 23:04:50 +0000 UTC
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I'm about to head out for a long overdue vacation for a few weeks, so expect things to be a bit quiet in the land of mod updates until I get back. Good news is, I plan to jump back into PANPC and P...
2023-06-23 02:08:26 +0000 UTC
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Sigh. You win some, you lose some.
v1.06 had some broken linkages on the doors for the new Valenti and Nakano stops. This release fixes those, as well as fixing a minor glitch in the water bo...
2023-06-11 19:25:07 +0000 UTC
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So I got new versions done this week for two of my Fallout 4 mods, and they're both available now for download on the GreslinG...
2023-06-09 18:49:36 +0000 UTC
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So over the last couple of weekends I've released several new updates to Tunable Radios, adding a bunch of new station supports as well as a few new features.
This will proba...
2023-05-27 22:10:00 +0000 UTC
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By popular request, I took my tunable radio script from APC Home Update and made a standalone mod version. (Please note that this does NOT replace the APC radio, which now is missi...
2023-05-17 18:37:46 +0000 UTC
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Setting out to make anything is always like trying to cross a wild river on foot. You lightly step from one tenuous idea to the next, one briefly stable moment after another, trying really...
2023-04-14 17:30:22 +0000 UTC
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Oh, Tuckered Out. I just can't quit you.
I'm working over the next handful of months to get all my Fallout 4 mods to a relatively final state before Starfield hits, or at least states that al...
2023-04-02 18:42:26 +0000 UTC
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Yesterday I released a new version of APC Home Update. Relax: it's not super exciting, but it does make the radio tunable.
As always, you can get 1.05 in the #apc-hom...
2023-03-23 16:08:14 +0000 UTC
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PANPC 2.0.12 has been released and is now available to Citizen role users on the GreslinGame...
2023-03-19 01:00:49 +0000 UTC
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“The answer seems to be that we make up horrors to help us cope with the real ones. With the endless inventiveness of humankind, we grasp the very elements ...
2023-03-15 20:50:28 +0000 UTC
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So lately I've had the pleasure of getting to know James over on We Who Survived. He does these great...
2023-03-14 16:12:52 +0000 UTC
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We're getting there. My original intent was to wrap up 2.0.12 by this weekend, but it has evolved from an update to an overhaul, and a few more issues have emerged in testing. I also had some serio...
2023-03-11 23:37:37 +0000 UTC
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The way things work in PANPC development is, I get some harebrained idea, start chucking code at it, come to the conclusion that either it was really stupid (and so, back it out and pretend it neve...
2023-03-05 18:48:14 +0000 UTC
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One of PANPC's shortcomings has always been the lack of ability to immediately respond to combat events. There's almost always a delay of some kind.
This is mostly due to script lagging: in t...
2023-02-27 19:42:10 +0000 UTC
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In recent weeks I've been doing a lot of PANPC compatibility patches!
The following patches are now available in the 2023-02-25 01:00:40 +0000 UTC
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So recently I decided that it was time to write down all the compatibility patch tips and tricks that I know about PANPC. Some of it was already in the Manual, a lot of it was buried in Discord thr...
2023-02-23 03:07:33 +0000 UTC
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New version of Squawk Boxes released. For those who didn't see this when I first released it, it turns all the radios in Fallout 4 into little snitch machines, screaming out detect...
2023-02-21 16:49:55 +0000 UTC
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Random Doors 1.01 has been released and is now available on the GreslinGames Discord in the
2023-02-21 04:09:08 +0000 UTC
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PANPC 2.0.11 has been released and is now available to Citizen role users on the GreslinGame...
2023-02-20 03:05:57 +0000 UTC
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Random Doors 1.0 has been released and is now available on the GreslinGames Discord in the
2023-01-21 17:13:43 +0000 UTC
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Random Doors 0.8 has been released and is now available on the GreslinGames Discord in the
2023-01-19 21:19:20 +0000 UTC
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So the other day, a GreslinGames user asked about a mod that would randomize the door teleports, sending the play...
2023-01-16 21:56:56 +0000 UTC
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APC Home Update 1.04 has been released and is now available on the GreslinGames Discord in the <...
2023-01-14 03:08:02 +0000 UTC
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