Devlog, dialogues
Added 2022-09-18 22:52:16 +0000 UTC
So this weekend I worked hard creating a dialogue system, using xNode for Unity.
Current features:
- node base dialogues
- choices and random paths when multiple answers
- multiple characters
- camera switching with speaker
Future (far):
- mouth and face animations
- body animation
- conditions/save system
- localization (languages)
I'll add a few more NPCs before uploading a new build this week.