As you can guess with this picture it's now possible to play like a ninja ! There isn't a real bonus system for hitting an enemy in the back, it's way more simple.
NPCs (non playable characters) in game have 4 states (calm, alert, lost and combat). So when a character is hurt by surprise, the damages are higher. On the other side, when he's suspicious enough he's better prepared !
Sadly the allies will not follow your stealth behavior. It requires a lot of effort to make an AI smart enough to pay the ninja way like a player so I'll add it later.
I'm now working on a mess that just appeared. Like before every update I kinda broke something into the game. Righ now that's the sleeping stuff. Will I be able to do the tutorial level fore sunday ? We'll see ...
For the moment, let's add some annoying sounds to the babies. Hu hu hu ...
And now the list of all the work already done for the next release.