Garden of Sin v0.20
Added 2020-08-02 10:24:20 +0000 UTCHey everyone I understand that this is a couple days late but I hope it will make sense once you see the update, the entire map is new, have no completed all areas but it is still currently large enough to make up for the last one.
New Update for the game
https://drive.google.com/file/d/1Q9MU6aJL88zJ9KKqK-g0UIxOGdtk-JlN/view?usp=sharing
v0.20
- 7 new double roomsuze parralax backgrounds for the temple area
- Brand new tilesets for the temple area
- Entirely new map, desiged with a clearer metroidvania layout in mind
- Minimap now reflects the actual map when you press ENTER
- Brand new large set piece that will lead to another area.
- Platforms (currently slightly buggy, will try to fix that in next patch.
As you can see I spent the entire month making the entirely new tileset, I hope the level of detail and time spent comes across. currently many enemies are in the incorrect places but will be in their proper areas as their areas come in. There is now also room for new temple related enemies.
Due to an incredibly generous donation to my patreon I was able to finally purchase the animation software I wanted, this will help make many new enemies and animations. Especially for the boss which is lacking in phases.
Thank you everyone for supporting me and my game!
Comments
Hey! I think that may be a bug I didn't know about with the door. However currently in that part is the only available area, and will hopefully have the new ones in, in upcoming updates. All the enemies from previous areas are still currently present.
2020-08-31 12:23:32 +0000 UTCHow do you get to the second area? After beating the big flying boss I get stuck in the boss room since the door closes behind you when you start the fight.
TransPosed
2020-08-31 05:57:06 +0000 UTC