SakeTami
Zioketski
Zioketski

gumroad


Liberty Spikes [FREE]

A .rar containging the Liberty Spikes FBX and all assossiated textures.

A stylish way of enforcing social distancing... or cosplaying a sea urchin.

☆ Model is 100% Made-from-Scratch.
☆ Weighted completely to "Head."
☆ Transparency-free version included! (for Quest)
☆ Hair: 2,020 Tris. 1 Material. Emission mask included!
☆ Headcap: 876 Tris. 1 Material.
☆ Headcap (Quest): 846 Tris. Shares 1 Material w/ Liberty Spikes.
☆ 14 included textures:
☆ Black ☆ Black & White ☆ Purple & Black ☆ Green & Black ☆ Green & Pink ☆ Black w/ Pink Tips ☆ Black w/ Red Tips ☆ Edgy ☆ Deep Sea ☆ Horizon ☆ Incandescent ☆ Opal ☆ Pink (Headcap hexcode: 730D4A) ☆Lady Liberty (Headcap hexcode: 0B342C)

☆ Headcaps & more alternate textures available for free in my discord server.

【Credits】
☆ Created with Blender
☆ Hair textures used are my edits of VRoid's hair textures. Assorted textures available in the Discord server.

【Terms of Use】

Restricted Use.
Use on free, nitro, and public VRChat avatars is permitted. Just give credit. ✔
NOT for use for suggestive avatars or content.

See the complete terms below.

Terms of Use

Thank you for your support! Please leave a rating if you enjoy my work.
Stay cool. (⌐■w■)~⭐

Download

★★★★★ Please rate! ★★★★★

LibertySpikes_Zioketski.rar

【Discord】

Join the discord server to browse my collection of free hair textures, receive support & server freebies, boost for nitro rewards & partake in exclusive sales & giveaways!

【Tips】

If you'd like to support me in making more free assets, please consider donating through Ko-fi.

Thank you for your support! ☺

Tips for Use

▷【Headcap】◁

Use the provided image texture's alpha (Zioketski's_Haircap.png) as your material alpha for the headcap. Set your blendmode to "Alpha Hashed."

You will need to fit the headcap closely to the scalp of your model. (It is not fitted to any commercial head.) You can adjust the color of the material as needed, within Unity or Blender.

▷【Transparencies in Blender】◁

For the hair material, I recommend using the "Opaque" blend mode. This can be changed in the "Material Properties" tab in Blender.
Because the blend method is not written to the FBX file at export, Blender will import it with "Alpha Blend" mode as default. This can be easily changed here:

▷【Support】◁

For other relevant help/support, or to report an issue, please reach out on Discord.
Join the server & open a support ticket, or DM me, @zioketski.

Liberty Spikes [FREE]

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