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Masking Terrains for Texturing | The Lost Facility DevLog 7 | Houdini 19.5

This Devlog we take a look at starting to create masks for our terrain so that we can use them at render time to create a realistic material.

The video for your reference can be found here:

https://youtu.be/Lh-9AKzL3oo

Masking Terrains for Texturing | The Lost Facility DevLog 7 | Houdini 19.5

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