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Finalizing the Heightfield Detail Process | The Lost Facility DevLog 4 | Houdini 19.5

This DevLog for The Lost Facility looks at blending heightfields together. In order to make a terrain that is believable you cannot have seams. To get rid of seams you need to find a reliable method of blending that also allows you to still texture the terrain.

The video for your reference can be found here:

https://youtu.be/Oe0_C14lYgU

Finalizing the Heightfield Detail Process | The Lost Facility DevLog 4 | Houdini 19.5

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