SakeTami
Steamberry Studio
Steamberry Studio

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27/03/2020 Patreon Devlog

Hi everyone! Time for this week's patreon devlog.

This Week's Summary:

The Ramble:

And I did it! The rough draft for the base game is complete. I finished on March 22, nearly a month ahead of my self-imposed deadline.

I have spent the last few days working but also feeling like I have no idea what to focus on.

I started editing Jack's route - Jack, Magnus, and Lance all need to have their first edit done - and got part of the way through Chapter Five. Chapter Five had some of the most substantial edits so far compared to the other chapters:

Editing is going fine but I did decide to get away from any sort of writing for a while…

So I coded all the BG scene transitions in Ari's route. Initially I had to use a lot of placeholder BGs because some of the environment art just wasn't really prepped for use in the game yet. I took care of that as well so I could replace the placeholder images with the appropriate background artwork.

For the most part, prepping just involves things like cropping or resizing - but sometimes I have to create new variations and the like. Sometimes I do a colour overlay that makes all the BGs from a specific location fit together a bit better visually.

I also took the time to double check Ari's scoring and quickly try to achieve all his endings. (I think he only has three unless I'm missing a bad ending somewhere….)

I also went through and labelled all his choices according to personality traits. I'm considering...adding a option. Right now we have labels for all the traits + a neutral option. I'm considering adding an "affectionate" because there are some choices that are purely affection/care driven and don't align well to one of the traits.

Undecided on that for now.

Sneak Peeks and Previews:

In BGs this week, we received this one environment. This is a close up of part of Lance's yard. the main image we have for this area is just a really wide angle from an elevated position so I wanted an image that was a little closer to the ground, essentially.

And....here it is.

Upcoming Week:

Editing for sure. I may also start coding in music for the three coded routes. Coding in BGs usually only takes a few hours but music is a bit more involved. Even so...I may at least start working on that this week.

I need to do a full play test of Ari's route at some point so it's ready for alpha testing. I'm not sure when I'll get to that.

I've also been starting to make lists of CGs and Sprites I need to create so I can keep track of progress on art. OWO.

I have two in-progress CGs. I may work on them a bit as well. I have a new (semi-minor) feature I want to put in the game. It needs some visuals done (UI type of visuals) so I am thinking I will work on those and maybe work on getting it set up and coded too. OWO

WHO KNOWS? There are so many things to do and with rough drafts done, I can work on *anything.* So exciting. xD

Anyway, see you all then!

Comments

Thank you! <3

Steamberry Studio

Congrats on finishing Rough Draft 1 for the OG 6!

Mel

Congratulations on finishing the rough draft for the whole game! You are powering through and I’ve been loving the backgrounds you’ve been showing us. Thank you for keeping us all so informed, it’s so cool to see how it’s all coming together! Take care ♥️

LizzyTinker


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