Hey everyone!
While working on V0.2, I realized that exploring areas in a text-based game can start to feel a bit... dull. So I’ve been working on creating a new system.
The next update will introduce a fully explorable version of the forest, filled with fresh locations and characters to interact with. On top of that, I’ve built a brand-new procedurally generated crypt system. These crypts scale with your progress, grow in size and difficulty, and are essentially limitless.
My goal with these changes is to make exploration feel more dynamic and replayable, especially in areas that previously felt a bit dry.
As always, a huge thank you to everyone supporting the game! I’m aiming to have this update ready in the next couple of weeks. Along with this, I am also fixing up any bugs I find or are reported, so feel free to let me know if you find any.
After this update, I will be working on adding the content seen in the roadmap especailly the combat system which I have big plans for.
-North
North
2025-05-16 19:34:24 +0000 UTCDuke AIF
2025-05-16 19:09:56 +0000 UTCNorth
2025-04-21 18:40:20 +0000 UTCShadowRider
2025-04-21 18:32:23 +0000 UTC