Hi everyone!
I'm excited to share this new tutorial with all of you early and provide access to the project source files! This is a brand new entry into the built-in character controller series, but it was also structured to be self-contained. If you haven't had a chance to watch the other entries yet, it is no big deal.
Today is all about third person movement! We will ditch the fixed camera angles that we've been using for a third person camera, and then break down the code that will get our character moving in the right direction!
Click here to download the source files: ThirdPersonMovement
I'm so happy to finally share this one with you because it's taken both the Camera-Relative Movement explanation and the Free Look Camera break down to get to this point. Now that these three videos are complete, we will go back to voting on the next tutorial to cover on the channel.
Thank you all for the continued support. I hope this new video helps you all out on your game dev journeys!
Cheers! π»
-Nicky