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iHeartGamedev

iHeartGamedev

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iHeartGamedev posts

EARLY ACCESS ✨ How to Program in Unity: Observer Pattern Explained

Hi everyone!

Please enjoy early access to this brand new tutorial!

Today we build a narration system like in the game "Bastion" by SuperGiant Games! In the proc...

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πŸ“ Project Files | How to Program in Unity: Observer Pattern Explained

Hey all! πŸ‘‹

Happy to share the patron early access video will be available soon for my new tutorial: "How to Program in Unity: Observer Pattern Explained". But for...

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COMING SOON | How to Program in Unity: Observer Pattern Explained

Happy New Year everyone πŸŽ‰ I hope you are all ready for 2023!

I am so excited to share the topic of the first tutorial of the year: The Observer Pattern. Together we are going to create a p...

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Vote on the next video topic! πŸ—³οΈ (Voting Ends 11/27 - 11:59PM EST)

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EARLY ACCESS ✨ Intro to Animation Rigging & Procedural Animation in Unity

Hi everyone!

Please enjoy early access to this brand new video covering animation rigging, procedural animation and the animation rigging package in Unity.

Toda...

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πŸ“ Project Files: Intro To Animation Rigging and Procedural Animation in Unity

Hey all! πŸ‘‹

Happy to share the patron early access video is being uploaded now for my ...

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COMING SOON: Intro to Procedural Animation in Unity: Animation Rigging Package

Hey all! I am back from Unite 2022 Montreal. It was an awesome experience and I'm grateful to have been given the opportunity to go. While I was there, I had the chance to meet a b...

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Vote on the next video topic! πŸ—³οΈ (Voting Ends 10/14)

Hey all! 

Thank you for the positive reception to my latest video on third person movement. I'm happy to hear that you all seem to like how it came out, and I hope that it helps. But now...

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EARLY ACCESS ✨ How to Program in Unity: Third Person Movement Explained [Built In Character Controller #7]

Hi everyone!

I'm excited to share this new tutorial with all of you early and provide access to the project source files! This is a brand new entry into the built-in characte...

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I'm back! Let's chat!

Hi everyone, I'm finally home and settled from my extended break. I can happily say that the time away was wonderful; filled with some of the best moments and memories that I've had in all of my 30...

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Pausing For September! I'm getting married :)

Hi everyone!

First of all, thank you so much for supporting me and the channel. I absolutely LOVE getting to learn and share with the game dev community, and you all help to justify the wild ...

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EARLY ACCESS ✨ The Ultimate Guide to Unity's Free Look Camera | 3rd Person Camera

Hi all! I'm excited to be able to share this brand new video with all of you early! Today we break down everything there is to know about Cinemachine's Free Look camera! I...

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COMING SOON: The Ultimate Guide to Unity's Free Look Camera! | Script Available Now

Hi all! Over the last few nights I was able to finish the script for the next video and record the voice over! This weekend I'll put my head back in Unity and create/record/edit the video elements....

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EARLY ACCESS ✨ Camera-Based Movement in Unity 3D Explained

Hey hi hello! I'm super excited to finally share a new video and tutorial! Today we will learn how to move our characters relative to the camera's angle.

Understanding the code that we right ...

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COMING SOON: Camera-Relative Movement in Unity 3D Explained!


Hi all! Thank you for your patience on this next tutorial! Here is the the latest script for the vi...

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Modularizing releases - Potential changes to content release!

Hello Patrons!

At the current rate at which I produce videos, I've thought it best to rethink the production pipeline of long-form videos like new episodes of the Built-In character controlle...

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πŸ—³οΈ ELECTION | Assets, Character Controller, or Remake?



Hey all πŸ‘‹  It’s time for the next election to decide what we cover next...

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EARLY ACCESS ✨ YOU helped make our State Machine BETTER! [Built-In Character Controller #6]

Hello Patrons! I am so excited to share the first ever early access video release on Patreon!

In this video we are going to add a new state to our s...

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New script available for reading! "YOU made our Hierarchical State Machine BETTER [Built-In Character Controller #6]" Full video coming soon...

Hey all! It's been a minute since we've checked in. I'm happy to return to share the script for the next video! It is now complete and the audio has been recorded. All that's left to be done is the...

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πŸ—³οΈ Election | ALL OF THE OPTIONS

Hey everyone! πŸ‘‹  After yesterday's EXCITEMENT from the release of the Command Pattern ...

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NEW TUTORIAL | How to Program in Unity: Command Pattern Explained

Hi everyone! I'm thrilled to finally share a new tutorial with this amazing community. Today we are tackling another behavioral design pattern: The Command Pattern. 

Thi...

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The Command Pattern | Script & Project Files

Hey all! Pleased to share that the next tutorial covering The Command Pattern will go live THIS SUNDAY! As a result of the recent poll asking whether you would be...

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February 14th Update: Interested in my written scripts? Also: Command Pattern Script complete!

Hey all!

Happy Valentine's Day! I want to pop in here with some relatively good news: I finished the script for the Command Pattern video. This one took a while for quite a f...

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Jan 31st Update: Next tutorial, February Payment Pause, and my personal thanks!

Hi everyone! It's been a fast two weeks for me since I released the most recent "Goals of 2022" video. I've made progress on the next tutorial, but not as much as I would have hoped. I guess that's...

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Next Video Topic: The Command Pattern

Hi everyone!

I want to update you all on what has been going on behind the scenes. With the overarching topic of "programming" for the next tutorial, I've been narrowing down what it should b...

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Top 5 Goals for 2022!

Hi Patrons! πŸ‘‹

I'm excited to share a brand new video where we set some goals to accomplish this year!

Last year we also set 5 goals for 2021, so today we'll also review those goals...

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Tutorial | How to use Cinemachine in Unity: Virtual Cameras Explained

Hey everyone! A brand new tutorial is now LIVE over on YouTube!

Today we are learning all about Cinemachine Virtual Cameras and the properties that help make them so powerful...

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πŸ—³οΈ ELECTION | AI Animations, Cinemachine or Programming!

Hey all! Happy New Year! πŸŽ‰ I am excited to open the first election of 2022 and to s...

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πŸ—³οΈ ELECTION | Cinemachine Virtual Cameras vs Animations with A.I


Hello everyone! It is time to vote for the topic of the next tutorial πŸŽ‰ The two options we have ...

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✨ PATREON UPDATE | UPDATED TIERS & PERKS ✨ December 2021

Hi all! I hope you are doing well ✨

I have made the decision to remove the current ultra supporter tier from the patreon. Instead, I'd li...

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