SakeTami
ALISHIA
ALISHIA

patreon


First Episode of Holy Slaves publicly released!


Win:
https://drive.google.com/file/d/0B1HNYPzs5L4NUk1JLXlQaTRITjg/view

Lin:
https://drive.google.com/file/d/0B1HNYPzs5L4NbzdwdlhGdUZPNGc/view?usp=sharing

Mac:
https://drive.google.com/file/d/0B1HNYPzs5L4NQWQtM1FfX1R6eUE/view?usp=sharing

Comments

i cant find the file that start the game. i do see hs app. but its giving me an error

I can quote many adult games on patreon that aren't episodical, So I don't see your most Patreon games. Princess Untold Tales, Seeds of Chaos, Cloud Meadow, Yaffalicious, Last Soverign, Adorevia, etc. I can quote more. People will begin playing with the first episode, if it's too inferior to the others, you will have the risk of having a bad demo to a good game. Ask any experienced developer out there, the most important part of your game is the first 5 minutes (the begining), if it's not enough to catch the player attention, he will just throw it away. If you can make it better, do it better. The first stage of Doom 1 was the last to be made, so much people knew about this.

Antonio

I'm sorry but your suggestion doesn't make sense. Most Patreon games are released episodically, just like this game. This is because the developers are in need of the funding to progress further with making the game. Patreon works differently than Kickstarter. The episodic releases keeps the fans hooked, while providing them with constant incoming content - most of which are released on a monthly to bi-monthly basis, dependent upon the amount of patrons they have (and the income).

Most patreon games are like that, and it's not like you are making one game every 2 months, but it's the continuation of the same game. When a developer choose to divide his game in Episodes, he usually do that to receive a monetary return fast and allow the completion of the rest of the game (and even when they do that, the episode is big, 5 to 10 hours of gameplay). But when they do that, they usually have the entire project on their heads, and so the first episode quality is consistent with the rest of the game. With a platform like patreon, you can't do that. <br><br>Anyway, you are still at the begining so this won't make a big difference, but when you have good number of patrons, try making a poll asking them what they prefer.

Antonio

Thanks! ~ Hmm, your suggestion is very interesting but It have one big problem Patrons will not be interested in this project if it will be based solely on promises of full game somewhere in year or two This will mean that game will suffer from this, I mean serisously suffer! So, I don't think that this is really an option here ~

ALISHIA

I really like the graphics, one of the best graphics of the genre out there, Of course, I can't say much of the plot, because it tells very little as of right now. The wirting is also very good, it just drags a little here and there, but nothing too bad. <br><br>My only real recomendation is to drop the episode release thing. You see, since your game is being funded with an unpredictable source (Patreon), as the game progresses, the later episodes will have greater quality (assuming the Patreon goes well, which I think it will) than the initial ones, but people will test the game with the initial ones, since nobody begin a game with episode 2. And so, they won't have a fully understanding of what this game can offer. So I recomend to drop this and just make one game, so you can come back and update the previous chapters everytime funds allow you too. It is also better to avoid people needing to download many files in order to play (hate those games with thousands of DLCs).

Antonio


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