SakeTami
Kerni
Kerni

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Weekend log

(A little bit earlier than usual)
This weekend was a bit of everything. A little bit of level design , then animation , VN event creation and compiling.
And what you see in the GIF.. no.. i will never do this again. It hurts, it looks bad. I wanted to create a "put on" animation for the Bio/tentacle panties, but... uff... there is a reason why you see stuff like this almost never. (hard to animate)

Anyway... On Saturday , it was mostly level design. I hope i can actually finish the first dome of the main facility for the public update next month. And of course also the first little event, leading all the girls there.

On Sunday, it was the animation in the gif... it was painful... it hurt... >_>
Then i quickly added one more scene for Milus spa with the new animations for a couple of weeks ago. And then, ... preparation for the new closed beta for the beta testers.

Currently, I am compiling the new beta versions (this is why i post this so early) , after that i need to zip them and upload them. When this is all done, I will make the post. I guess i do this tomorrow , once everything is done.

So… And yet another year will end soon. My 10th Kinky game development anniversary was actually this month (ignoring my old games, which were more anime styled)
I started development of AATOFL in November 2015. Although... i wish i had time to create a Cell shock remake or maybe even a new Mamono wars. I learned so much. So many things i can use... Ahh time is really mischievous.

Weekend log

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