SakeTami
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Progress Report (July - August)

I've been hitting my head against the wall trying to get this update out because something's not quite feeling right about it. That said, as far as I'm progressing it'll still be on-time.

Now as far as what the update will be, it'll be all of Day 12 on the "good" timeline at a minimum. I'd really like to get both timelines done and squared away so I can focus on Day 13 properly next month. I'm semi-tempted to take a month off of writing just so I have a dedicated time to do assets but I figure that there'll be a more appropriate time for that closer to the end of the year where everyone's focused on other things but we'll play it by ear. I know at the very least that come the end of August I'll be taking a few days off to enjoy a new video game as a treat but that shouldn't impact workflow given I'll have from after the 15th until then to get a head start on the update to compensate.

There really isn't all that much to say for this one. Expect Day 12 to be mostly the same across all routes, it's going well and will be on time, which hopefully means I can get back to doing sprites before it goes live.

Comments

I love how hard you work to have your releases in time. You deserve a great hug for it. I wish you a joyful break playing video games, you deserve some rest.

David G

Ooo, what game are you looking forward to in August?

Don't force yourself, hitting your head like that won't do you any good, trust your feelings. If something doesn't feel right then follow it and find what makes you uneasy. We'll be looking forward to the next update and your confidence in it 👍😊👍

LLVPandaSevron

Looking forward to it!

Rookieblue

Keep up the good work!!! Maybe a house keeping update schedule could be useful where you just update sprites/art and give your writing brain a break!

Dkj


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