SakeTami
chyvak34
chyvak34

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Demicorn commission WIP 2

The character gradually gets more detailed. We need more irregularities, corrosion and scratches on the metal! But no frills now, half a day was spent only for optimization, otherwise even at this stage the number of polygons is already more than 60 million faces.

Demicorn commission WIP 2 Demicorn commission WIP 2 Demicorn commission WIP 2 Demicorn commission WIP 2

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