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ModernVintageGamer
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How Graphics worked on the Nintendo DS

The Nintendo DS launched in 2004, with its Dual Screens it was a smash hit for Nintendo, selling over 150 million units. It's graphics subsystem is a combination of Nintendo's proven 2d tile based renderer and for the first time on a Nintendo handheld, introduced 3d graphics in hardware. How does it all work? In this episode we take a closer look.

How Graphics worked on the Nintendo DS

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When the Patreon message arrives after having it already watched lol. (Also, thanks for the video, the DS has always been a black box to me.)

DrPennerson


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