SakeTami
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Devlog 0.3 - New inventory system and crafting system

My head is melting when working on this system... But as you can see in this demonstration, the game now has a "dynamic" inventory system and a crafting mechanic based on the ingredients rarity.

It still W.I.P 😁Let me know what you think!

P.S if you're asking, why I'm making such complicated system for this update, the reason... cuz I'm ballin' 😎👍


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