SakeTami
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Update 0.2 - Base game update

​UPDATE 0.2 - BASE GAME UPDATE

~ Changelog ~

General

​- Added skill system

- Added level system

- Added stats tab

- Added SFW toggle

- Added instant text toggle

- Redrawn Millie's sprite

- Millie's and Raymond's stats are now toggleable​

- New main menu music

- Millie's sprite is now animated and her clothing will follow her wardrobe​

- Added Sickness State​ to Raymond

- Added Awkward State

- Added objective in the info tab

- Added side job

- Added cooking tab

- Millie is now able to learn how to cook and cook for Raymond

- Millie will now give a lunch box to Raymond before going to work

- Millie's volunteer rate will increase depending on her Trust

- Added bonus card scene at the beginning of the game and every Friday after work

- Added items rarity

- Added hide system when peeking Millie

- Added random events with Millie after interacting

- Redrawn most scenes

- New main story events

- New Millie's interaction animation

- Changed physical contact options

- Shower together options can be expanded when Trust and Interest reach a certain amount

- Added a new weekend option (Do housework)

- Added info button to interaction options

Workshop

- Added idle scene before starting the shift

- Added 1 new minigame

- Fixed input delay from 0.3 seconds to 0.1 seconds

- Added repeat button for Arrow Connect minigame

- Added new work option (Work on ICO Blaster Gun)

Map

​- Map are now draggable

- Added filter system

Shop

-​ Added 3 new Food and Drink items

- Added 2 new Med items

- Added 3 new gift items

- You can now sell items in the shop

Itch page:

Living In Viellci [V0.1] by NC131 (itch.io)

Google Drive:

Mac version

Pc version

Android version 

Update 0.2 - Base game update

Comments

Oh? what happen? tell me the error message

Louis Paul

i cant download it

Jansel Sanchez

Massive thanks for the detailed feedback @Christian Storms! 😭 Do tell me more what bugs you the most or annoying thing in the game!

Louis Paul

ok first time I overlooked you had to switch filter in map mode to see the minijobs, but still the economy is hard and the "more income" bonus even on Skill level 10 is marginal. With spending much time in leveling her cooking, I seem to get more items that I don't need that I could sell, like gifts or books. Anything that gives stamina back is too usefull, though. But I don't need them (books) because there is no reason for me to lose affection/happiness (yet). In Imouto Live, I personally would have kept everything in my pockets - just in case. If you altered Bargain, 5% on lvl 1 would be too much, though. 30%on level 10 might be still a tad much, I'm not sure. Maybe what bugs me most is that I could totally ace those minigames (i like them) withn 55sec extra but still due to rng get sub 1000 total - which barely pays for the meal and weekend extras.

Christian Storms

Thank you for the feedback @Christian Storms! and I was right about "Bargain" skill , since the first plan of that skill is to reduce the buy price xD I'm pretty sure if you have duvet or pillow, the energy that gained when napping will increase by 1, but I'll see what I can do to improve that! ^^

Louis Paul


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