SakeTami
bigchungusproductions
bigchungusproductions

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Still working, images, animations done; writing & music pending

Hey folks, I wanted to share a quick update then get back to writing. It's done for images, animations, and pending for writing & music so far.

That means I'll have it ready the 29th, and it's got the largest amount of new animation of any episode - so far - which I'm very happy about. 

Other than Milfy Cases work, I shared on Discord about my struggles with trying to improve as a developer, and lately I've been studying more quality animation. There's a bit gap between the very best and where my current skills are at, so I've been testing, iterating, and learning again. To progress, it's necessary to not only test & try things but to share them.

The best way I can think of to share my animation progress is with ongoing updates to my current game...and, taking time to craft something specifically to showcase, "Here's what Big Chungus animations look like." It should be better than Her Heart's Desire, or my oldest games like Superspy Steve, or Sword of Wonder, etc, that I made years ago - or even the abandoned Magical Restart. 

With that in mind, the small game I'm rendering animations for is called Holiday...something. I'll have it ready for you all *next month* in November. There's already over 50 still images, and 1,400+ animated frames. Excuse me? Yes, there's a lot of animation and that's only three different animated scenes. The short game will have five animated scenes, and probably a hundred or so static images, but the story is very short, probably less than two thousand words or so. 

Over the next three months, I'll have an update almost every month :) It's been slower lately but with time and effort, I can speed up after slowing down lately to get focused, organized, and improve my skills to deliver even better games. 

Thanks again for being on this journey with me, it's been eight years since I started, and over two years since I put on the gorilla suit to continue my climb toward more incredible experiences.

Twelve months back, HHD had less than 67 sound effects, today it has over 130. Milfy Cases has 113 so far, and that's not including new audio needed for the episode .015. Also at launch last November, HHD had only 32 animated scenes, English language only, and a ton of bugs. Today it's in 9 languages beyond English, has 43 animated scenes, and the least bugs of any game I've finished.

I've made progress and with your support, I'll make even more.

Stay Thirsty, 

Brosef Chungus 


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