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bigchungusproductions
bigchungusproductions

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Achievements for positive outcomes only?

I've been working on adding new content for the Milfy Cases .015 update as I shared here and on Discord lately, and for this one, I wanted to see if I could get more feedback in case I'm stepping in something.

The achievements in both Her Heart's Desire and now Milfy Cases follow the same formula: positive rewards. There are zero achievements related to being a jerk, or irritating the other folks, even though there are options (like ripping a fart, etc) which clearly are the negative choice(s) in the games.

Now then, I'm designing a scene which is pretty fun, if I do say so myself, with two different endings. The positive version I'm definitely adding an achievement, but for the negative choice, I was wondering: it's a bad idea to add an achievement for that, right?

It would break the consistency, such as it is, in the narrative, so I think it's a bad idea, but I did want to at least call it out in case I'm thinking about this all wrong.

Any thoughts appreciated, on this, or anything else if you feel like sharing.

Quick update on this: 5 likes...and no comments, feedback, or complaints about the concept of only using the achievements in game for positive outcomes. I'll stick to that paradigm then for Milfy Cases, since it matches the experience as I've designed things from the beginning. Thanks for reading :) 

Stay Thirsty,

Brosef Chungus


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