Happy Friday, .22, .23, and .24 updated with memory management
Added 2022-09-09 19:16:56 +0000 UTCUpdated -
https://www.patreon.com/posts/71469791 in the .24 release notes, updated with the details of what I tried today. Seems to work better I think? Now (again) porting back to the .23, and then .22.
And now those changes are live in the .23 and the .22 versions, here and on Itch. From what I can tell maybe better? I've read good things, would love to hear your experience.
Original (now is there egg on my face ironic) post:
I *think* the performance issues have gone away, the game took a little blue pill, and poof! Everything works.
Nah, what happened was I added the Ren'py feature to limit game RAM to ~256 megabytes, which is more than enough for any given scene to fully load in memory & more, while at the same time, not trying to take *all* the RAM that the game could take from the system.
Get the updated links in the various posts here, or from Itch, etc.
Have a good one, and do lemme know after you give it a go, how it goes ;)
Cheers,
Brosef Chungus