SakeTami
hardcoded
hardcoded

patreon


PATCH NOTES

version - 0.9 - 7/1/24

Hey everyone!! Its update time! So at long last, Heather's arc has been whipped into shape! We still have the last Main Scene to write, and some other small interactions, but then we're hitting version 1.0 and releasing the game!! Still don't have a specific date for that, but I promise that we will figure it out This Month and announce it!!! In other news, the port to godot 4 is going well. Music is playing across scene changes, a settings menu can be called up by pressing esc. Scene changes are smooth for the most part, including navigating the world and loading character scenes. Several shaders have been re-created from scratch and are working well. We even have a custom art for the cursor. Feeling very hopeful about the port and the possibilities it will allow. There are a LOT of changes that need to be made to adapt to the new structure of the engine, and there are a few things we havn't touched yet that might be difficult. Reading and writing save files, for example. The furniture decoration system. The cafe minigame. The main menu tscn has somehow been made completely incompatible with the new engine and I have no idea why, but it should be easy enough to rebuild. And other random shit. And when we get all that taken care of... We can start on Controller Support. Thank you all for your support! Enjoy the build!

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PATCH NOTES

Comments

Exciting!!!

willow weiner

Thank you kindly!!!

Arin K

I think it will be safe. your account will still keep track of your lifetime support regardless of whether or not you unsub and resub. In order to actually receive the code though, you might have to resubscribe just before the game is released.

Fortunae Virgo

Question: i resubscribed a couple months ago so I could get the game once it released with the patron discount, but it's been a while now and there's still no specific publish date. I've definitely paid more than 20 bucks to your patreon over the years. Would it be safe to unsubscribe for a few months, or would I lose my ability to get a steam key for the full game?

Arin K

Awesome!!!

Arin K

i totally forgot about this but i will try to remember. my focus rn is getting the linux version to work on the steam deck, which i can do using the dev kit, but seems to be different when actually installing hardcoded on the steam deck through steam

Fortunae Virgo

Fuck yes! Great to hear the port is going well. Not to harp on it again but if the linux build was packaged in some kind of archive (.tar.gz/.zip/etc) it should install properly through the itch.io linux app. idk if that's something you're planning on doing for 1.0 or what, but that should (fingers crossed) be all it takes. always eager and willing to test things out!

katienugget


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