💻🖥Software update🖥💻
Added 2025-07-19 23:52:03 +0000 UTC🛠️ G’day Squadrons and Non-Squadrons! 🛫
Blender 4.5 LTS has just launched—and it’s packed with game-changing features! That means new tools, smoother workflows, and way more power under the hood for our Living Machines and animation missions.
Here's a clean rundown of what’s new:
🧠 Core & Performance
🚀 Vulkan backend fully production-ready (faster viewports & rendering).
🧵 Multi-threaded shader compilation = faster material previews.
🧠 Dependency graph 18% faster in complex scenes.
🕓 Up to 250% faster startup and scene loading.
🧰 Modeling & Geometry Nodes
✂️ Manifold Boolean solver – clean, non-destructive boolean operations.
🧭 Set Mesh Normal node – custom normals for smoother blends.
📂 Import support for OBJ, STL, PLY, VDB, CSV, TXT into Geometry Nodes.
🎯 Snap-to-cursor supports rotation; improved curve and UV tools.
💡 Rendering & Lighting
🔥 Cycles:
Adaptive Subdivision is 10–15× faster.
Improved bump filtering and OSL camera support.
AMD GPU HIP ray tracing = ~30% faster renders.
🌑 EEVEE & Viewport:
Vulkan improves sculpting & edit mode responsiveness.
Shadow terminator fix = cleaner low-poly lighting.
☁️ New Volume Shader: Accurate light scattering, absorption, and emission.
✍️ Grease Pencil & Compositor
✏️ Grease Pencil render pass added (supports nodes & depth).
🎨 Compositor can use shader texture nodes (Brick, Noise, Checker, etc).
🎞️ Video & Pipeline
🧠 VSE (Video Editor): Better shortcuts, resizing, and pinning.
🏎️ New C++ FBX importer (15× faster, better material/anim support).
🎥 Support for ProRes, FFV1 10/12/16-bit, and ACES metadata in OpenEXR.
🧑💻 UI & Usability
🖱️ Horizontal scrolling & improved stylus/tablet support.
🖼️ Asset Browser lets you make custom thumbnails with screen capture.
🎛️ UI polish: Ctrl+Scroll input tweak, themed errors, tooltip size tweaks.
🔐 Stability & Support
🔒 Long Term Support (LTS) until July 2027.
⚠️ Deprecating Intel macOS, Collada, and big-endian support in Blender 5.0.
🎨 This update is a massive win for both creativity and performance. Perfect timing too, as I’m working on a few Living Machine upgrades that’ll take full advantage of these tools.
Let me know what feature you’re most hyped about—or if you want to see how I use any of these in the next animation drop! 💥
Comments
Oh yes. may make a sci-fi ship to make into a plush as a test
Magnet Fighter
2025-07-20 03:26:11 +0000 UTCI've been looking into doing blender for a bit now. Sounds like some massive upgrades, with faster times and all.
RandomRandomE
2025-07-20 03:16:58 +0000 UTC