SakeTami
Magnet Fighter
Magnet Fighter

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🎨 VTube Model Progress – The Good, the Glitchy, and the "What Is That?!" πŸ€–πŸ’₯

G'day everyone! πŸ‘‹

Just wanted to drop in with a quick update on my 3D VTube model project 🧠πŸŽ₯ β€” it’s been a wild ride so far! Things are technically going well… but also chaotic, in the way only 3D modeling can be. πŸ˜…

The biggest issue right now? When I export my model (which has a bunch of separate objects 🧩) into the VTube software… it breaks reality. πŸ˜΅β€πŸ’« Pieces flying around, body parts stretched like noodles 🍝, and the whole thing looks like it got pulled into a digital black hole 🌌. Not exactly the polished vibe I was going for.

So, I’ve been experimenting with merging everything into a single object 🧱. That does fix some problems… but it also makes the model look like a lumpy space potato πŸ₯”βœ¨. Not ideal, but at least it doesn't explode anymore πŸ’₯.

For now, I might just roll with the "bad" version πŸ˜”πŸ‘‰πŸ‘Ύ β€” because even a broken model gets me further than no model. It’s giving me something to test, learn from, and improve on.

This whole process has been a mix of creativity, confusion, and a lot of Blender and Unity head-scratching πŸ€―πŸ”§. But I’m learning as I go, and I’m excited to keep pushing through!

Thanks for sticking with me πŸ’–πŸ™ β€” and if you’re curious, I might even post some cursed screenshots soon πŸ“ΈπŸ‘». If anyone’s got Blender-to-VRM tips or just wants to scream about rigging with me, my inbox is wide open πŸ’Œ.

πŸš€ Onward through the chaos!

The Good image:

The Bad: The wings still bend down like that and don't know how to fix them to be straight. the main difference is the engine and the air intake. the red color was experimenting with materials in this software


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