It's was a nightmare. It's as excruciating as coding. One out of place key frame can mess up the entire flow. It's even more painful to locate that key frame and fix it. This was happening through out the workflow. Not to mention render times and rendering again and again because some mistake were found post rendering.
I mentioned this in my previous animation, that I'm truly not happy with what I had done. To me it just looked like some parts of a picture moving up and down. But I wanted to do more than that. And for that I had to invest time in it. This time I had to dive further to learn some animation tricks, plan and break the painting apart, set them up in different layers to prepare for animation and rig them together in after effects and then post process the results in premier to get this final output.
This time, I'm happy with I've got. Hope you like it to.
The animation has been uploaded in the gdrive folders and is ready for download. Do let me know what you think. :)