Thanks so much! I appreciate it. It could be very interesting...
Daniel Ginzburg
2024-01-05 19:58:29 +0000 UTC
Hmm. That’s interesting. I have ti run some tests. I will update you.
Mikhail
2024-01-05 19:56:59 +0000 UTC
Thanks for the quick reply Mikhail! I'm unable to make it work for some reason. I kind of want the smoke to move close to the head surface just like the particles in you tutorial. Is that possible?
Daniel Ginzburg
2024-01-05 19:13:28 +0000 UTC
Hi thx! As I know all c4d dynimics is unifed so it should work with Pyro as well.
Mikhail
2024-01-05 19:08:57 +0000 UTC
Hi Mikhail, Thanks for this cool tutorial! Is there any way to use this vector filed to drive c4d pyro?
Daniel Ginzburg
2024-01-05 19:07:21 +0000 UTC
Hi. Try to use fields as a falloff for your Field Force (falloff tab). Also you can use standard emitter instead of thinking particles if you want emit not from the surface.
Mikhail
2022-07-01 11:16:43 +0000 UTC
hello is there a way to have the vector flow start off the object then flow onto the object and around it? thanks so much!
frlei
2022-07-01 11:12:37 +0000 UTC
Thanks!
Mikhail
2022-02-16 15:26:50 +0000 UTC
nice one ~!
Nikon Basu
2022-02-16 15:06:40 +0000 UTC
Thanks bro!
Mikhail
2022-02-10 12:46:09 +0000 UTC
great one!!
Thanos Kagkalos
2022-02-10 01:09:19 +0000 UTC
Excellent thank
You
paul dixon
2022-02-08 17:26:33 +0000 UTC
Next part i will show with x-particles as well
Mikhail
2022-02-08 17:26:20 +0000 UTC
Hey bud are you going to be doing the same tutorial but using xparticles? Thanks
paul dixon
2022-02-08 17:25:35 +0000 UTC
Спасибо, как раз не хотелось покупать икспартиклс)