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Hozq

Hozq

gumroad


Hozq posts

Blocks, Standard: Free Body Mechanics Rig for Blender

Blocks, Standard is a simple rig for animating and posing humanoid characters. It comes with all the features you could need to create expressive animations and good looking poses.

You can use it for whatever you feel like whether it be animation practice or just pulling it apart to see what makes it tick.


!! 4.2 INCOMPATIBLE, PLEASE READ !!:

The rig is currently not compatible with the LTS version of Blender 4.2. This is not an issue I can fix, 4.2 is inherently unstable. 4.1 is reported to work fine. The Enhanced version of the rig is also not compatible with 4.2.


All the features that the rig provides:

  • Masculine and feminine body types.
  • Full IK and FK limbs.
  • Push and pull spine controller.
  • Limb and body stretching.
  • Heel lift controllers.
  • A simple and lightweight mesh.
  • Look at controller for the rigs head bone.

The correct way to add this rig to your project is to append the whole "Blocks rig" collection.


This rig is free for anyone to use but if you feel that you are financially in a position to donate any amount its always greatly appreciated.
Looking for something a bit more flexible? Check out the other version of this rig!

Changelog

V2.1 31th July 2022:
Hello, this quick patch makes all custom properties Library Overridable to allow linking between blend files.

V2.0 28th July 2022:

Hey again! This update brings the new visual quality from my recently released Enhanced version to this version of the rig. As well as any bug fixes that might've happened during development.

This update also re-brands the rig to fit within the new naming convention.

As well as all of the above the update includes the new Terms and Conditions in the download.
Thats it for now, thanks for the support!

V1.1 6th April 2022:

Hello! This update is a very minor one, some bug fixes and a feature that should make posing a little simpler.

Heels adapting to leg extension

This can be toggled off in the properties where the IK and leg stretch options are found.

Please make sure to properly read the Terms and Conditions of this rig before downloading.

© Copyright all rights reserved.

Tested and working in Blender 3.X - 4.1.


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Simple minecraft rig for Blender 3.0+

I made this for a render and since I'm probably never going to use it again why not share it with the world. After fixing it up from the janky state it was in of course.

It has IK for all limbs that can be toggled on or off via the custom property present on the lower leg bones,(calf.R, calf.L) and the lower arm bones,(forearm.R, forearm.L).
It also has all armor except for leather and does support extrusions to an extent.
There are issues but they shouldn't be major unless I've missed something. It has no other major features or functions.

How to add this rig to your project:
Go to File > Append, navigate to MCrig3.0\Collection\Rig (Append) and append the obvious.

How to change the skin:
Open the material named Skin in the shader editor and change the image texture.

Changelog:

Patch 2022-02-23
Fixed strange default settings


Patch 2022-02-22
Fixed inaccurate boneshapes


V1.1 2022-02-22
Added 3 pixel arms option

© Protected by CC BY-NC-SA 4.0

https://creativecommons.org/about/cclicenses/


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Procedural Mountain Ranges [TerrainGen] 2.9+ V1.1

.Blend file with nodes in it for appending.

3 Displacement nodes for creating different types of mountainous terrain in Cycles.

Fold, Plateau, Dome

Plateau has two versions, one that's a lot simplier and works better in some cases and one that's a bit more complex and has more input availability. The "Type" input controlls which version it's on.

Feel free to tag me on twitter and show me what you make with it! @yourbuddyhozq


Have any questions? Hop in and ask away: discord.gg/Art.ful


Updates:

V1.1 [2021-03-18] Added a new output for getting the raw noise.


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