In this scene you will find a workflow to generate terrains in a procedural way with a shader and planes with array modifier.
The shader tree has been organized to manage mountains vegetation...
2021-01-04 15:49:54 +0000 UTC
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Glitcher is a simple template to create an animated glitch effect in realtime.
It work only with Blender 2.8 and Eevee render.
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2019-07-09 15:18:48 +0000 UTC
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For Blender 2.8 users.
A procedural workflow that automates the process of hard surfaces modelling.
This scene it only work with this special build!!
2019-05-21 18:46:40 +0000 UTC
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