SakeTami
y.v.

y.v.

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y.v. posts

Dev Log V0.5 - 26.03. - Ship Management

Hi,

today I spent some time rewriting the uniform system and replacing it with a daily order system. Here are the main features:

  • Orders are issued every morning
  • They incl...

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All-Access Tier - EA Release - Phase 2 (0.4c)

Hi,

after checking and implementing the mostly minor issues found in EA Phase 1, I managed to package EA2 Release one day early.

The changes compared to EA1 are mostly dialogue and edit...

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VIP Poll - Revealing Uniform

Hi,

after collecting some comments on the next uniforms in general, here is the VIP Poll. The pla...

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V0.5 - Pirate Base

Hi,


here is the first version of the pirate base interior I made today. Color wise I wanted to have a contrast to the cool blueish Iltari Station.

All that is remaining locat...

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Dev Log - Pirate Base

Hi,

today I started with the new location, the Pirate Base.

It can be used for trading and other business once our crew has gained access to it...

There will be a related quest. Y...

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Minigame Trial

Hi,

finally I got all mechanics I need to work correctly in the combat mini game tech trial. I used pygame render canvas for the (very basic) effect anims  (same as for the space travel ...

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Some Concept Art

Updated my shield generators, as the ones in my last post looked like kitchen appliances ;)

Also reworked the colors for these and the weapons, so grade is always basic/red -> neutronic/bl...

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Character Concept - Engineer / Pirate

Hi,

for the onboard duty assignments & automation lined out in below post, I need an  engineer role on board. 

Khelara seems fit for the role. Hanging around the Pirate Ou...

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Dev Log V0.5 - Main Feature Planning

Hi,

I ordered some features into a rough feature plan for V0.5

  • Space Combat
  • New Location: Tenaris Pirate Hideout (Dock and Bar)
  • New Crew member: Khelara, Chief E...

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V0.5 Log & Status V0.4 Early Access

Hi,

while waiting on the V0.4 EA Feedback, I worked a bit on the V0.5 combat system. The hexfield combat mechanics is up and running in a tech concept.

Today I made a bunch of items req...

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V0.4 Early Access VIP Tier Release

Hi,

after implementing all the Beta Feedback (thanks to Ryuke, Biblioimmortal and AdoringFan1981!) I did a full play through with V0.4 today and, with minor adjustments, it went smoothly.

...

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V0.4 Release Notes

Main New Features

  • Uniform Quest: Racy Uniform for your Crew
  • Ylyee Quest: Help Ylyee complete her mission for a major reward
  • Repair Quest: Fix up your ...

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V0.5 - Outlook - Space Combat

Hi,

today I started with the concept for the space combat. See mockup screen above. Main features

  • combat needs to be won to proceed with a mission / travel
  • movement is ro...

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V0.5 - Revealing Uniform Type Variations

That went quicker than expected, so I finished all four concepts in one shot. Was mainly texturing work, as the assets were available.

I personally gravitate towards D. It is not fully reveal...

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V0.5 - Uniform Preview for Early Access Tiers

Hi,

while waiting for the Beta feedback I started working on some design topics & assets before moving to the heavier V0.5 content (spacecombat system). The "Revealing Uniform" model in V...

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V0.4- Early Access Release Candidate Done

Hi,

today I wrapped up the Release Candidate for V0.4 Early Access. It will be in beta test the next few days and will be released in an Early Access Phase as planned

  • 18.03. for V...

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Status V0.4 - 12.03.

Hi,

today I did the last render and finished the integration. Above is an unused render of Nimhe. V0.4 is now code complete and needs to be balanced and tested.

Due to a few last minute...

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V0.4 Progress 09.03.

I continued working on the integration of characters and locations. See screenshot of Nimhe inspecting her new Bot lab.

Decided to implement an unplanned tutorial quest for the bot assembly l...

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V0.4 Progress 07.03.

Hi,

today was quite productive. I

  • coded the uniform quest and artwork  ...)
  • coded the Lower Decks repair quest 
  • integrated all the Lower Deck locations...

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V0.4 Progress

Hi,


today I integrated some of the new features. On the screen shot you can see the new uniform in action and also the new ship subsystem widget on the left side. 

Will ...

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Progress V0.4 & Release Dates

Hi,

after the official V0.3 release fortunately no major issues, so I worked on V0.4 for a while. Main SW design items like new locations, clothing system, multiverse pod (= item carry over i...

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Preview V0.4 - Bot Lab Setup and Training Screen (NSFW)

Hi,

almost done with the Bot configuration and training lab mechanics.

  • Bot parts and add-on modules can be found in loot crates
  • Bots can then be assembled, once cortex un...

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Official Release V0.3a

Hi,

here is the official release of V0.3a. It is save game compatible to the V0.3 early access versions (but not to the previous version 0.2).

Changes are mainly minor bugfixes, dialogu...

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Uniform Tryout (Semi SFW)

Hi,

finished the uniform renders today for the outfit premiering in V0.4. Slight adjustments with the golden applications, as you can see.

Now I'll write a quest around it. Space patrol...

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Status V0.3 Official Release & Dev-Log V0.4

Hi,


today I packaged V0.3 for Official Release of 28.02. I'll do a playthrough tomorrow and then update the Release post with the link. Thanks to everyone submitting issues, dialog...

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Poll Results - Major Features

Here are the poll results on the VIP Poll regarding the main additional features (of which I can only realize one per version time-wise). Selection items were:

Feature 1 - Space Comba...

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Dev Log 24 Feb and Release Date V0.3

Hi,

Early access testing is going well, so I can advance official release date for V0.3 to 28.02. by two days.

I fixed all issues that could be integrated without affec...

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Dress Code (SFW)

Hi,

today i've been working a bit on the uniform system, which will be in V0.4.

Idea is that you can issue uniform orders on your command console in the morning for the entire crew, if ...

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Uniform Concept (Semi-SFW)

I'll introduce the clothing system in V0.4 and therefore am working a bit on the uniforms.

Will probably start with one type and see how much effort it is to adjust the side images and sprite...

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All-Access Tier Release of Early Access Version 0.3

Hi,

the V0.3 Early Access (#030_EA) links have been distributed to All-Access Tier Patrons by Patreon message. Please check your message inbox.

* * * Note: New game required to see new ...

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