SakeTami
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VIP/Upper Tier Artwork - Khelara Training Variation

Hi,

as I have overlooked a few Khelara scenes for adaptation to shaved / unshaved I am working on adding those now.

Here is a variation for one of the scenes as special art...

It...

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Space Journey X - V220 Early Access I

Hi,

================
PATCH INFO - Occasional crash at night if resumed game is used
- only use patch if you have this error!
- install file 2025-07-17 08:03:31 +0000 UTC View Post

Space Journey X V2.20 - Release Notes

Hi, these are the Release Notes for Version 2.20. Main Features Quest: Shadows Of the Underverse Quest: Moira's Milking Project Quest: The

Hi,

these are the Release Notes for Version 2...

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Space Journey X - Status of Beta & EA I

Hi,

the Beta Test for V220 is running well. There were a bunch of minor issues overall and some more complex cleanup in the RPG System.

With Beta V220_010 posted today everything shoul...

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Space Journey X V2.20 Beta Released!

Hi,

After a bit more than three months the Beta of the next major Version has just been released in the Beta Channel for testing.

Here are the next Release Dates:

  • 17th Ju...

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Devlog - 8th July - V2.20 Release In Sight!

Hi,

I am approaching the end of my from-zero playthrough with the Beta Release Candidate. Just cleared the NX010 Precursor Maps and now only some testing in Quthor for Khelara Shaving content...

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Devlog - 5th July - Progress V2.20 Integration Test

Hi,

I'm about 55% through testing V2.20. Testing might take a bit longer than simple playthrough as I also fix smaller issues I come across.

E.g I got annoyed that early missions alway...

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DevLog - 2nd of July - V2.20 Testing Started & BB-2 Asset Surprise

Hi,

today I finished the release candidate for v220 BETA and started a from zero test run which I feel is necessary due to the many structural changes.

It should take me three to four ...

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Space Journey X - V2.20 Feature Complete

Hi,

today I wrote the last lines of Code (Trixie related...) and can announce that V2.20 is now Feature Complete!

The RPG Module (1st iteration), which will pave the way for future awa...

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Devlog - 26th June - Quests Finished! (NSFW)

Hi,

with implementation of T'Ris Milking Quest (a small side project Moira wants to start...) the Quest content is finished! It unlocks a kind of Milk pet Leaderboard in the Mess Hall (see sc...

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VIP/Upper Tier Post - Khelara 4K (NSFW)

Hi,

as the file was still open in my 3D Software I made the requested 4K version. Enjoy. ;)

y.v.

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Devlog - Jun 21st - V2.20 Shaving Feature (NSFW)

Hi,

while finishing the Underverse Subunit Activation Quest I decided to fold Khelara's shaving content into the Quest. In order to impress a client at the bar Khelara needs to step up her G...

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VIP/Upper Tier 4K Post - Achievement Scholar (NSFW)

Hi,

I was not happy with the Scholar achievement and reworked the Render. Here is a 4K Version for you :)

The old one is added as well for reference.

y.v.

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Devlog - 17th June - Progress V2.20

Hi,

I am steadily moving forward through the list of 2.20 features. Here is a smaller one I'll do today and tomorrow. A new personal bot as per VIP Poll result!

It can be asked to Nimh...

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Devlog - 15th June - Progress V2.20

Hi,

Good news,

Major Quest 1 - Defend Your Ship has been finished!

  • It introduces the Armoury, Combat System and a Tutorial Quest around it!

Moving on to Ma...

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Devlog - 12th June - Progress V2.20

Hi,

Quest 1 of 4 (Armoury & Combat Unlock) is mostly finished.

  • Loot and defeat routines are done and quest steps also done.

  • While working o...

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Devlog - June 9th - V2.20 Quest Coding Started!

Hi,

today I sorted through all the features, bundled them into quests. New features should not just "happen" but be the reward or outcome of some quest.

With that in mind I started writ...

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Devlog - June 7th - Progress V2.20 (NSFW?)

Hi,

today I finalized the Space Journey X Turbolifts. Now the Turbolifts are visible when accessing them (see screenshot). Also posted a 2025-06-07 15:34:19 +0000 UTC View Post

Devlog - 5th June - Progress 2.20

Hi,

V220_002 DEV has been out for a few days now in the Beta Channel to test the RPG combat system and a few other features. Some issues were discovered and also balancing tips regarding comb...

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Reworked G-Type Bot (NSFW)

Hi,

here is the G-type bot with better lighting and without the BG render compression mistake...

y.v.

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Poll - Captain's Bot - I-Type Variation (NSFW)

EDIT: Fixed hair mistake in render...

Hi,

here is the runner up for the Captain#s Bot in some mood picture for VIP/Upper Tier.

I'd be scared coming home from a hard day's work t...

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Poll May 2025 - Personal Bot (NSFW) - Winner

Hi,
the VIP Poll for the additional Personal Bot for the Captain's Room has been concluded with a clear result. Combining all the votes on Subscribestar and Patreon the ranking is as follows:

...

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Devlog - May 29th - Progress V2.20 (NSFW)

Hi,

after two weeks the assets, game loop, combat code, mob ai and stage design for the RPG is finished in its first version! Hooray!

  • Combat 3 vs 3 + strategic targets (see term...

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Devlog - 26th of May - V2.20 RPG Module

Finally done with the GUI code after working over some not so good RPG code, foundation code I naively started with...

  • initial assets all done

  • unit and mob classes and ...

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VIP Poll - Personal Bot Variation

Hi,

there are recurring requests to change the shell for the personal bot, so I thought I'd put it up fo...

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VIP/Upper Tier Exclusive Art - Armoury 4K (NSFW)

Hi,

whenever I find time I do a 4K render from the VIP request list (pinned on discord, vip channel).

Here is the Armoury with 3 Infiltrators in 3840x2160 ;)

Next ones upcoming ...

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Devlog 24th of May - Progress V2.20

Hi,

I have been busy writing the ground combat routines this week and creating the assets. Today I started with integration and can hopefully test the game loop soon.

  • pla...

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Devlog - 20th May - Armoury (NSFW)

Hi,

just finished the Armoury graphics and made this screenshot while testing :)
This configuration would need some serious Argus Unit power...

y.v.

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Devlog - May 19th - Progress V2.20 - D&D-ish Combat

Hi,

the last two I days I did the Armoury staffing with bots GUI (up to 3) and when I thought about a proper way to define combat stats and mechanics I decided to go for D&D-ish system ra...

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Devlog - May 16th - Progress V2.20

Hi,

today I integrated the Armoury into Deck 3. It contains three Defense Bot Storage Cubicles to protect the Ship from boarding parties.

Tomorrow I'll do the first part of the mechani...

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