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ArcaneSpoon77

ArcaneSpoon77

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ArcaneSpoon77 posts

Dev Blog 14

Last week I spent on turning the prototype of minimap into something functional. Hopefully it will find its use.

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Dev Blog 13

Finally uploaded 0.09.1 build on Steam. I planned to do that a week ago actually, but I found that the game built on UE 5.4 doesn't save input config file anymore. To make saving custom key ma...

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Dev Blog 12

  • I went through all the interactables, changed bits responsible for highlighting and cleaned up post process material. However I will postpone implementation of the special view I was t...

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Dev Blog 11

My current plan is to go through TODO list and do some smaller things for smaller patches. 

What has been done so far:

- Project moved to UE 5.4

- After climax stains persist...

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Update 0.09

0.09 build is finally published on steam, hopefully there will be no hotfixes necessary, because last couple of days I was doing the worst bugfixing marathon. Still, if you find any, please let me ...

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Dev Blog 10

This week I made another animation and worked on localization. Basically what's left before the release is to add the event into replay book, find several sounds for puzzle and do a bunch of playte...

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Dev Blog 9

This week I continue to work on animations, made two so far.

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Dev Blog 8

Last couple of weeks I spent finishing work on cutscenes, doing related coding and catching bugs caused by that coding.

While I was at it, I reorganized some things so that climax animations...

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Dev Blog 7

I can't wait for the day when I can say that cutscenes are done. It feels like I've been doing this task for ages. But what can you do, this is an important event for Evi.

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Dev Blog 6

In last two weeks I had less time to work on the project, which slowed down progress. But still work on the dialogue scenes continues, just finished another one, and I think there's two to go. Mayb...

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Dev Blog 5

Again Evi tasted something she didn't want.

I continue to work on cutscenes. The goal is to put all scenes and logic for transitions in place, then I can start animating.

Also did some ...

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Dev Blog 4

Majority of this week I spent making shots and writing text for cutscenes. There's a lot of work ahead. Also worked on functionality for saving state of new puzzle.

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Dev Blog 3

Not much to say, basically spent this week finalizing rig for the last character and working on idle animations.

Now I think most of the preparations are done so I can start planning and work...

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Dev Blog 2

This week:

  • Some work on the environment. Finished another room and looped the current last room (with white paint) back so it’s not a dead end

  • Worked on rigs for ...

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Dev Blog

Hello everyone.

Since there's a considerable gap between content updates, I will try to regularly write short reports on the development progress.

So, this is what I managed to do so fa...

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Early Access

Good news, everyone! :D

The game has finally made its way to Steam EA and has its own little page now.

2024-03-31 15:11:45 +0000 UTC View Post

Plans

No build this time, just plans. What I'm doing currently and will be doing in coming months is polishing. Instead of making new content, I decided to address issues that I postponed for too long. T...

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PersonalStudy 0.07.7

No new NSFW content  in this one

- Added new puzzle room (in part selection menu, there's option 'to new content' if you'd like to give it a look)

- In Ability Menu added option to...

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PersonalStudy 0.07.6

It's been more than 3 months since I posted anything. You would think, new update should be gigantic. But nope, the changelog is quite modest. I took some time away from development and in general ...

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PersonalStudy 0.07.5

- Added new puzzle room

- Made some corrections to MC model and textures, mainly to make her butt look smoother.

- Tweaks to the look of succubus

- Bugfixes

Next update I pl...

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PersonalStudy 0.07.4

For this update I focused on building the location, where MC finds the next summoning tome and eventually going to conduct next ritual. Although currently there's no gameplay value in that room. View Post

PersonalStudy 0.07.3

In this update I reworked another H-scene with male summon (1st one on the floor) and added climax option to it. Still not sure if I want to continue adding these to other scenes, they bear little ...

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Build 0.07.2

In this build I added first puzzle room for second part of the game. I'm aware of the demand for more complex puzzles, but this one again came out super simple. I need good references for future pu...

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Experimental stuff

For this update I wanted to redo couple of early animations, that I didn't like so much. But while I was busy doing that I received several requests to make climax animations. This may sound trivia...

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PersonalStudy 0.07

In this update I added bunch of dialogues/cutscenes, making which took much more time, than I expected. This wraps up work on first quest, and should clarify the game structure which I want to move...

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Small announcement

Lately it became difficult for me to allocate enough time to make substantial updates for the project. Because of job and all that I just can't stick to usual schedule. 

The situation pr...

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WIP build

Been a while since I posted anything. I'm in the process of adding dialogs and organizing gameplay. In the build you will find new puzzle room, first reworked dialog in broken english, minor layout...

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Build 0.06.5

-The adaptation of slightly modified Rig of MC was not so simple. I thought the changes I made gonna affect only H-scenes, but in fact I had to edit every single animation and pose. And I pretty mu...

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Second item on the list

Finished modeling of the little guy, however in the process he became more red than green.

Next is gonna be work on MC rig, hopefully it won't take forever. 

I'm aware that develop...

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Environment Redesign

Here's some screenshots of how reworked lobby looks. Layout is basically the same, but now it's built in more modular fashion, which will allow easier addition of new sections if needed. And it eve...

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