I recently pushed a small update to fix an issue that was causing Helixftr Deluxe to not start for some people. Please try to run the game again if it didn't work for you before. If it still doesn'...
2024-12-27 18:21:56 +0000 UTC
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Merry Christmas!
Due to the character's recent reprisal in Alsnapz's Helixftw game, Ezmir the burrowing drake has been added to Helixftr Deluxe. This character is much more complex than the p...
2024-12-26 20:31:58 +0000 UTC
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I'm about to be away from home for a few days so I'll have to make a more official post later, but Ezmir has been added to Helixftr Deluxe.
Patrons have early access to Helixftr Deluxe here: ...
2024-12-24 15:07:48 +0000 UTC
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This post only applies to the Japanese translation of Helixftr Deluxe and is therefore written in Japanese.
SabaMisoはHelixftr Deluxeの翻訳の改善に貢献しました!彼の...
2024-11-20 00:41:04 +0000 UTC
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Aside from doing a lot of restructuring and general housekeeping in preparation for working on the next character, a few features have been added.
Language Switching
You can now switc...
2024-11-19 00:54:30 +0000 UTC
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Helixftr is returning to the browser as Helixftr Deluxe!
Shortly after Alsnapz announced that he will no longer be working on Helixftr, I got his permission to work on a HTML5 version of the ...
2024-11-10 19:15:56 +0000 UTC
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Nothing to show for this month, so billing is paused for November. Work on Hungry Critters is still continuing, though.
2024-10-29 19:43:01 +0000 UTC
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I haven't had anything to show for the past month, so I'm pausing billing for October. A lot of work has been getting done, just not where you would expect. More to come on that soon, I'm excited t...
2024-09-30 18:09:42 +0000 UTC
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I've waited too long to update the public version, so quite a few improvements have been made in the interim. Here we go:
Play as Geier
You can now choose to play as Geier the wolf fr...
2024-08-19 18:51:04 +0000 UTC
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Very small update: the reset option is now working again. It's likely there's still a memory leak in the function, but it's difficult to determine in a browser. It still runs fine for me after many...
2024-08-19 18:04:08 +0000 UTC
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Small update: the main menu has been revamped. I'm sure many people who access the game are doing so in a void (through search engines, instead of linked from one of my pages), so I've added my Pat...
2024-08-16 17:38:12 +0000 UTC
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Thank you to everyone who is still supporting this project. A lot of people want a lot of different things from me, and they all wanted them two months ago. I'm doing my best to clear my plate and ...
2024-08-05 19:22:29 +0000 UTC
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I was hoping to put out an update this month, but it looks like I'll need a few more days to get it ready. Go ahead and have another month without charge (assuming you're already subscribed).
2024-07-31 20:41:19 +0000 UTC
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I've had several responsibilities at once constantly vying for my attention for a while, and I'm trying to clear my plate so I can get back to work on Hungry Critters. Thankfully, I recently got on...
2024-06-30 21:33:44 +0000 UTC
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Billing has been paused again for June. I'm not comfortable charging people again until I have more to show.
I've been having other responsibilities vying for my time for a while, but also, I...
2024-05-28 22:28:31 +0000 UTC
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I've paused billing for next month, same reason as the last time. Work has been progressing, I just haven't had anything to show yet.
2024-04-29 01:44:33 +0000 UTC
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I'm very unhappy with my current production speed, so I've paused billing for next month. No one should be billed for April unless they start a subscription during the month.
That said, work ...
2024-03-31 21:03:52 +0000 UTC
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For the past several weeks, I've been working on a new model for Lotti. The one used until now has been a quickly-made placeholder, so I'm happy to finally improve its quality. At this point, the m...
2024-02-28 21:34:27 +0000 UTC
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Thinking to the future, though this may not come soon. It's hard to stay focused on the task at hand when there's so much work to be done.
2024-01-10 21:16:52 +0000 UTC
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I recently agreed to a project that I thought would only last a few weeks, but turned out to be a ridiculous amount of work and instead lasted several months. Thankfully, that project is now comple...
2023-12-29 23:23:06 +0000 UTC
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Now that the VR update has been up for a couple days, can anyone tell me how it reacts to devices other than the Quest 2? Does it work at all? I would really like to know.
2023-05-05 21:05:39 +0000 UTC
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Even though it may seem on the surface like not much as changed, the code of the game has been completely restructured. This has been looming on the horizon for a while as something that would have...
2023-05-03 19:42:52 +0000 UTC
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Tiny video on the website
I've done it.
2023-04-24 18:08:24 +0000 UTC
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Hungry Critters hasn't updated in a couple weeks because I've finally started on what's been a long time coming: a total reorganization of the code, top-to-bottom. In the next update (soon), not a ...
2023-03-06 18:52:05 +0000 UTC
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Play as Geier
Geier is now 100% controllable. I've created a unified control system for characters that is contextual with on-screen instructions: WASD for movement and E, R, F, Shift, and ...
2023-02-20 18:30:45 +0000 UTC
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A peek behind the scenes: I implemented a debugging feature that lets individual characters crash without crashing the game.
I removed his stomach and he suffered a fatal error :(
2023-02-20 01:46:40 +0000 UTC
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Version 1.1.4.1 has now been moved to free, public access. This update is largely concerned with big improvements to the looks of the characters.
2023-02-13 13:05:01 +0000 UTC
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This week, I took a break from working on content to add some features and functionality.
Play as Geier
You can now choose to play as Geier the wolf from the title screen. However, th...
2023-02-13 13:00:06 +0000 UTC
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2023-02-11 21:19:30 +0000 UTC
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The Geier overhaul is finally finished and I'm happy with the results. I purchased and learned some new programs for work on this project which took a little time to figure out. While I'm still not...
2023-02-08 16:19:07 +0000 UTC
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