Been using this one all the time lately!
Huge thanks to Johnny Valencia for really driving home the importance of "into the light" cinematography during the boat shoot! I love being abl...
2023-02-13 09:59:26 +0000 UTC
View Post
Just for fun! Been going hard on VFX the last few weeks, so I wanted to give myself a chance to talk about the less technical part of the process :D
Most of these thoughts are obvious...
2023-02-08 04:07:52 +0000 UTC
View Post
Hey yeah so! Been using this technique for a few things lately, so I wanted to make a tutorial!
It's great if you need to create certain complicated shapes, but don't know how to model them...
2023-01-30 11:19:50 +0000 UTC
View Post
Kind of a mixed bag, but here are a bunch of the scanned assets I made for the sequence I just wrapped up- this muddy clear-cut scenario!
2023-01-29 10:09:37 +0000 UTC
View Post

Always wanted to do a record shop kind of thing! Been messing around with these assets way too much the...
2023-01-16 22:38:17 +0000 UTC
View Post
Gonna cover absolutely everything with tarps now.
2022-12-31 23:53:39 +0000 UTC
View Post
2022-12-24 23:11:01 +0000 UTC
View Post
Cool Nasa Stuff, and Procedural!
Sort of a continuation of the "Lighting in Space" video from l...
2022-11-26 09:07:17 +0000 UTC
View Post
Had an amazing time, and got two whole episodes filmed (mostly)! Thank you all of you!! Wanted to talk a while about what it was like, and what I think I learned from the experience for th...
2022-11-23 06:20:28 +0000 UTC
View Post
Day 1!!! Absolutely incredible. Writing this post is almost literally my first time doing anything but actively working on the shoot in a couple weeks, and that's only because the first day went so...
2022-11-15 07:57:27 +0000 UTC
View Post
Ludicrously excited. We're doing a big shoot next week, filming two Dynamo Dream episodes in five days! Trying to see if we can do things faster without sacrificing details/worldbuilding/any of tha...
2022-11-10 03:44:43 +0000 UTC
View Post
Talking about lots of things (realistic lighting, cheated lighting, animation) that go into making a space scene; they can be surprisingly tricky!
Thanks to The Fringe team for letting me l...
2022-11-02 04:05:37 +0000 UTC
View Post
With an emphasis on supporting kitbashy workflow. A few folks have said they wouldn't mind this video, so here we go! The Asset Browser is a huge time saver, and it's something I've been miss...
2022-10-26 04:14:09 +0000 UTC
View Post
Wow! Feels good to be feeling a bit more like myself again.
What it says in the title! I got tired of hand-animating half-assed blinking lights, so today I'm creating a more flexible asset ...
2022-10-22 02:57:31 +0000 UTC
View Post
I drug my heels learning basic rigging for so long, but it really is the gateway to making some really cool stuff, and it's actually not all that complicated!
I've talked about some of this...
2022-09-29 20:09:56 +0000 UTC
View Post
Probably nothing you haven't seen before, but here we go!
Lot of new footage to work with these days :D I'm going to be making a new video showing my new (slightly more)proper/linearized/ke...
2022-09-08 21:00:31 +0000 UTC
View Post
Can't really think of a good title for this one!
I've been having to finish a *lot* of shots lately, which in my case means implementing a bunch of photoscan. This is pretty representative ...
2022-09-01 08:19:13 +0000 UTC
View Post
A few techniques in this video, but the big one is rigging up a photoscanned character. This is something I've been doing a ton lately to quickly add a little life to characters in a scene...
2022-08-30 04:31:50 +0000 UTC
View Post
Download Here
For bringing it into your scene, either append the "<...
2022-07-31 11:15:02 +0000 UTC
View Post
Hah! So! Still in that always-longer-than-expected period of "just about wrapped up" on the Pete episode, but here are some breakdowns of some shots I've been working on, and a couple mini tuts on ...
2022-07-27 03:21:58 +0000 UTC
View Post
Finished the last shot (first pass, anyways) of the Pete episode today! Very exciting!
And okay- from watching other folk's animations, I'm not the only one who has trouble with this; just ...
2022-07-09 09:43:08 +0000 UTC
View Post
A little bit of everything in this one! Keying, some tracking, photoscan clean-up, animation, lighting- a decent microcosm of what's been keeping me busy this past month!
2022-07-01 09:36:44 +0000 UTC
View Post
HAHA! Very excited about this!! Nathan just put together a python script to get google's mediapipe face-tracking data into blender!
[quick edit- to help with any t...
2022-06-23 08:31:02 +0000 UTC
View Post

Another gift from the Prospect (2018) art team! I did a gig for them a few months back, and part of the...
2022-06-01 03:06:58 +0000 UTC
View Post
A breakdown of 15 years of sticking Josh in sci-fi vehicles! Also a quick-n-dirty tutorial towards the end. This one talks about a fusion/resolve/blender workflow, but if you want to stay Blender-c...
2022-05-25 22:04:24 +0000 UTC
View Post
Just a quick follow up to the "Optimizing Cycles" post a couple days ago! Folks may already know it, but it's been really useful lately so I wanted to talk about it just in case!
2022-05-12 02:49:53 +0000 UTC
View Post
Let's get shorter render times! Talking about how to remove fireflies, but mostly how to avoid them in the first place. I'm sure there's a lot more that could be said about this topic, but I think ...
2022-05-10 00:55:54 +0000 UTC
View Post
Just a quickie!
Some times you need space rocks!! My grandfather had a rather impressive rock collection, so I raided some of the particularly volcanic specimens, scanned them, and I th...
2022-05-01 05:17:19 +0000 UTC
View Post
This video goes alllll over the place! Mostly talking about the design of the spaceship for the scene I've been working on, though!
And I think I've posted it before, but 2022-04-26 02:57:42 +0000 UTC
View Post