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IanHubert

IanHubert

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IanHubert posts

Thoughts on Optimizing Your Cycles Renders

[This is written specifically for Blender's "Cycles" path tracer, but I assume a lot of the same logic applies to other path tracers? Also, I mention below, but if you have a render with crazy fire...

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Texture Paint Street-Markings in Blender

(Right click, save as- preview below)
Road Textures

This is a simple technique, I just also get distr...

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Asset: 33 Low Poly Crowd Figures

Low poly crowd figures as a dime a dozen online, but almost none of them seem to have any textures?? View Post

HyperBole Engine Crash - Narrated Screencapture

Jet Engine asset available below if anyone wants!

Here we go again! Sorry to everyone who got a notification email about this post last night- I forgot that deleting the post would create View Post

That Greenscreen Tutorial (Finally)

Okay! Sorry I've been quiet the past while! I was forcing myself to wrap up this guy! Only took me 6 months, but here we go!

I ended up not including a ton of things I probably could have, ...

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A quick Grocery Store and Rando-Building using fSpy

I guess the title shouldn't necessarily be "using fSpy", since the fSpy part is only like 4% of the total process, and the rest is in Blender, but it's a great way to get the camera aligned to a ph...

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Hairbrained Virtual Production Schemes

Just some stuff I've been thinking about! I have all these shoots I want to do, but we're still probably a ways off until I can do a proper one (Covid-wise).

I dig the potential, though. In...

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Making a Shot pt3: Detailing

Previous Parts:
Part 1:  tracking/keying/masking/setup View Post

Retargeting Mocap (and lil' dude)

Woooo!!!! I wish I had this thing months ago!

Here's a link to the free 2020-07-16 23:00:22 +0000 UTC View Post

Tutorial/Asset: Getting Neoclassical

This is one of my favorite types of modeling, tons of extruding and insetting!

Maybe not technically a tutorial, since it's just me talking as I do stuff- but maybe some useful tips in ther...

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Asset: BROIL restaurant

Zachary asked if I could upload this, so here we go! A lot of it you already have (pipes-n-burgers), bu...

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Timelapse: Modeling the BROIL restaurant

Hey hey!! I've been working on a bunch of stuff, but gotten a little behind on posting about it here. Mostly working on editing for the Dynamo Dream episode. I'm SO close to picture lock, and once ...

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Asset: 13 Photoscanned/Rigged Characters

[edit: cleaned up a bunch of the models since upload (weird little geometry bumps and such). Super easy to do with the sculpt tool!]

Woooo! You guys would not believe how much time ...

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Asset: Big Mossy Rocks

So I make lots of cyberpunk work, and maybe you join the patreon like "yeah alright let's cyber-go<...

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FutureProof Studios Tour

Hey! I wanted to share a bit of what you all are helping support by being here!! Pardon all the messes! 

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Environmental Graphics in Blender Timelapse

At some point I'd love to make an Actual Tutorial with some techniques I find the most helpful (I have a project in mind that could be pretty fun, I think), but until then here's a timelapse of put...

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Asset/Screencap: Waterfall River

So not really a tut- just a screencapture, really, but this is one of those things I've been thinking about for like literally 5-10 years and finally decided to try- worked out better than I expect...

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Asset: Foxglove

First of all- thank you so much to everyone for your comments on my previous post! I'm afraid ...

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Viral

Posted a new lazy tutorial! Nightmare Men! I forgot how much fun making those tuts were. In most of the lazy tuts I'm trying to ...

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Asset: Environmental Plants

Whew! These were hard work!
Very excited to share this one with you guys! It's the result of the first stage of the backyard photoscanning shenanigans. Learned a ton doing these guys, although ...

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Asset/Tutorial: Dust and Bugs

Hah! So- making tutorials for physics-based stuff is always a little daunting because it invariably comes down to "just tweak stuff till it looks right for your specific situation".

With th...

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Making a Shot pt 2 - Lighting

Part 1 - Tracking/Keying/Masking/Setup
2020-06-16 08:16:34 +0000 UTC View Post

Quick Update and Camera Motion Tut

This is just a quick tutorial on how to start creating a library of real-life camera movements, so you don't have to emulate stuff with noise modifiers. Maybe useful to someone out there!
ALSO y...

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Asset: Two Succulents

Hey! So- I just uploaded 10 of these guys to the tier 7  folks, but I wanted to share a couple here, too, just because I think they turned out pretty gorgeous.

I'm excited to stick the...

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Asset: 10 Succulents

Man, compared to scanning people, small inanimate objects are a piece of cake, haha!

So- I've got...

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Asset: Burger Scene, Mechanics, and Animations

Alright! Took me a sec to get it up here (had to figure some stuff out), but I think it's all ready! &n...

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Making a Monumental Burger (w/ burger asset)

This video talks about photoscanning, and a little sculpting, and all that fun stuff! Not really a tutorial, just thought it might be fun to document some burger-scanning shenanigans.

=====...

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Weekend Update

So after a particularly aggressive bout of social distancing, Kaitlin and I finally hung out with some friends for a weekend. It felt great! Nate and Selena have been good friends for a while now (...

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Photogrammetry Madness - nature stuff

Hey hey!! :D

So I took like 3000 pictures around my yard yesterday (and a few out in the mounta...

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Asset: Industrial Greeble of Love

So- this is admittedly a little thing, and I wasn't so sure about this bit when I first modeled it, but...

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