Gliesa Development - Terrain Preview
Greetings members! Today I want to share with you Gliesa’s latest development results (as of February 19, 2021) and what’s coming next. This is exciting stuff, so sit tight!
Greetings members! Today I want to share with you Gliesa’s latest development results (as of February 19, 2021) and what’s coming next. This is exciting stuff, so sit tight!
This page is where you'll find all future Gliesa JAR downloads.
Jar: gliesa-0.2.0-SN...
2021-02-11 21:19:09 +0000 UTC View PostHello everyone,
These past two weeks I’ve been upgrading the tools I need to design Gliesa’s terrain. The tools I’ve been using so far were great for creating normal Minecraft terrain, ...
2021-02-11 03:38:32 +0000 UTC View PostIn this post I want to explain the motivation behind the project and give an outline of its structure and content. Although specific content is not the focus of this post, I will touch a bit on it....
2021-01-17 22:46:00 +0000 UTC View PostVersion one of the SDK (engine) provided a solid structure to Dann’s World Generator and brought parallel processing and speed. It separated the responsibilities which made it easy to fully focus...
2021-01-17 17:49:48 +0000 UTC View PostBefore yesterday, the framework’s chunk generation process could be separated in two major steps: the terrain and the props. The terrain is optimized to generate landscapes (the ground and cliffs...
2020-08-18 01:51:54 +0000 UTC View PostThe Mountains biome is 98% aesthetically complete. This means that it looks very close to its final result, but that many other aspects of the plugin are still not ready. The JAR attached to this p...
2020-06-18 21:26:19 +0000 UTC View PostLet’s start thinking of our first community guided experimental world generator.
According to tier descriptions, voting on polls and discussing the process of development will be avai...
2020-05-31 17:51:55 +0000 UTC View PostThe Community
I want to improve the experience here and on Patreon. I've been working constantly on the new mountain biome update and I kind of left community work on the bac...
2020-05-29 18:53:13 +0000 UTC View PostWe've all been waiting for e a cave upgrade for a year now, here it is ;). This is a massive upgrade to the underground and to some aspects of the above-ground terrain.
This updat...
2020-03-25 01:58:50 +0000 UTC View PostThis build revamps the underground rivers' decorations and adds vines to the sides of the oases.
Mushrooms now grow on the walls and sides of the underground river tunnels. Vines also populat...
2020-03-23 02:01:06 +0000 UTC View PostThis is a major alpha update. The build adds the new Stalactite Mushroom caves, performance improvements, and numerous under-the-hood improvements. Also yes I decided to change the version numberin...
2020-03-15 04:40:50 +0000 UTC View PostThis is a bug fix and feature update and not a terrain update.
Regen Command
This update adds the ability to select an area and regenerate it using the regen c...
2020-03-05 05:16:51 +0000 UTC View PostFor two weeks now I've been working on the cave update. To bring the highest quality caves new functionalities had to be added to the core engine.
Modular Prop Generator
<... 2020-03-02 17:50:45 +0000 UTC View Post
Caverns are the most upvoted feature of the poll that I posted on Patreon, followed by the dungeons. I expected most of you to vote for the stronghold considering it's necessary to get to the end, ...
2020-02-14 20:20:09 +0000 UTC View PostThe next update to the plugin will be in the underground. There are a few aspects of the underground I will be working on, and I want to know which ones excite you the most and should be a priority...
2020-02-01 23:17:04 +0000 UTC View PostThis is a fix update. I improved the distribution of caves to make them less rare. The lava used to be dark on first load (blame spigot for this :P), now it's bright like it should be. Diamond ore ...
2020-01-13 05:18:08 +0000 UTC View PostThis is the largest update yet to come since I released it in terms of features. I implemented the features that I presented in my last post. Attached to this post is the version for patrons only w...
2020-01-09 19:21:52 +0000 UTC View PostThe following features will come today or tomorrow in build 1.0.0.5:
1. Logging of the time it takes to generate chunks. This feature will allow the server administrator to benchmark their se...
2020-01-09 13:43:45 +0000 UTC View PostThe current demo on Spigot displays an advertisement for myself for any player that logs into the server. This build has this disabled for my Patrons. Please don't share to non-patrons. :)
2020-01-07 20:16:28 +0000 UTC View Post