I've updated the chat room system to utilize the Chat Room Listings form that was most common in the AOL4+ clients. The FDO91 form data was pulled from a main.idx belonging to an AOL3 client instal...
2024-01-28 02:20:08 +0000 UTC
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Thanks to Protoweb, I've been able to update the clients IE browser proxies to use the free protoweb proxies. This has brought the clients browser back to life. Now you can surf the web like it's 1...
2024-01-12 21:22:52 +0000 UTC
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Some of you folks may know about my situation, and my absents over the last couple months via my post(s) in #news on Discord.
For those that don't here's a brief recap:
...
2023-10-01 06:51:46 +0000 UTC
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I've been working on this process for a few weeks now.
I've found - through digging around - all the original dialogue for the creating alternate screen names process, and have recreated all ...
2023-05-21 21:49:17 +0000 UTC
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Found a reference to a form I had completely forgotten about from my time on AOL, the Try Buddy Lists! form.
This form would load whenever a user logged in to AOL who hadn't ...
2023-05-06 19:57:51 +0000 UTC
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The template is complete for this form now. Templating will help us deliver content to the form when a user keywords "hot" or "new", or via CTRL-2...
2023-04-30 19:03:55 +0000 UTC
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It's been a while since I last posted. My apologies; life always gets in the way of fun, and I've recently fallen into financial distress thanks to tax season. I'm trying to understand how a low-in...
2023-04-29 01:54:49 +0000 UTC
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As the new year begins, I wanted to take a moment to express my heartfelt gratitude to all of you for your support and contributions to our project. Whether you have provided financial support, mot...
2023-01-01 01:31:55 +0000 UTC
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Dear P3OL project Patreon subscribers,
I wanted to take a moment to express my heartfelt gratitude for your support of the P3OL project. Your contributions have been invaluable and...
2022-12-24 23:09:13 +0000 UTC
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Well, folks, I've got emails working (not 100% yet). They are internal only so there are no sending emails outside of the project's server, but maybe down the road - if there is en...
2022-11-14 06:33:52 +0000 UTC
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The square's logic is computed server side then streamed to the client where it is animated in a form.
I made this to prove that simple animations can be streamed to the client.
2022-10-16 18:27:39 +0000 UTC
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A short video of a new feature coming to Buddy Lists - collapsible groups.
While the feature is not new to the original America Online client's Buddy Lists, it is new for Project P3OL. <...
2022-10-16 18:07:42 +0000 UTC
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It's been a long minute since my last post, but we haven't stopped working on content.
The team is taking some time for family, and a well-deserved break.
I spent a day black boxing the
2022-10-06 21:01:32 +0000 UTC
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Well, the Town Hall - while slightly unorganized - was a success.
Unfortunately, during setup and prep, stuff started not to work, break, and generally be a pain in the arse. It was frustrati...
2022-09-18 22:47:25 +0000 UTC
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I've been spending a lot of time getting America Online 2.5 working, and just as much time has been spent trying to solve America Online 3.0 for Macintosh.
The images show the registration f...
2022-09-05 20:09:42 +0000 UTC
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We will be holding our second Discord Town Hall event on September 17th, starting at 8 pm CST - if you live in a CST timezone that doesn't utilize daylight sav...
2022-08-24 01:55:40 +0000 UTC
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Last week I ended up getting covid-19 from my daughter, who got it from her grandmother, who got it at a yard sale for really cheap.
It was hard going for that week, but my daughter and I snu...
2022-08-17 06:25:40 +0000 UTC
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I've updated the public access server with all the fixes and additions mentioned in previous posts here and those in Discord.
Your clients will now perform updates on login.
Any images...
2022-07-26 22:32:25 +0000 UTC
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I'm back to work now so progress will start to slow from what the past week was like for server additions.
Thanks again to everyone for the support, it gave me a lot of time to implement some gr...
2022-07-20 20:35:30 +0000 UTC
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One of the first America Online exclusive Graphical MMOs that at the time could only support up to 500 people playing simultaneously (Obviously will not be the case in P3OL).
2022-07-16 04:54:55 +0000 UTC
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I want to take this time to not only apologize for the lack of updates to my patrons but also to say THANK YOU!
Let me touch on the lack of updates first. I'm finding i...
2022-07-06 21:55:08 +0000 UTC
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Hi all,
I've been doing my best to fix some of the more annoying issues we are experiencing like the stuck accounts, and the user name list in chat rooms having duplicate entries.
Over ...
2022-06-20 17:32:14 +0000 UTC
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Today at 1:55am CST our Discord community hit 1k members, that's amazing to say the least!
We've decided to celebrate by giving this member a registration cert to pre-reg a screen name.
2022-06-09 09:13:35 +0000 UTC
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Hi everyone, this is amazing having so many people wanting to get on the service!
It's so amazing that the chat rooms are starting to become overwhelmed!
While it is both good and bad -...
2022-06-06 02:58:02 +0000 UTC
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8-Ball says: Most Likely
Well, there you have it, Project P3OL is real. :)
2022-06-02 16:51:09 +0000 UTC
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One of the first things I made sure to get right after the chat room handler was finished was //roll !
Many people even still today did not know the //roll chat command supported many dice ro...
2022-06-02 16:45:26 +0000 UTC
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This feature was one that I had completely forgotten about, it was somewhat elusive if I remember correctly? Well, it's back, and it works.
2022-06-02 16:35:32 +0000 UTC
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