Memes with Alice
Your gnome is incorrect they said... Use references they said... Well, I did my best :|
2020-01-30 13:53:27 +0000 UTC View Post
What is Account System?
Account System allows you to get additional content by supporting the project on early access stage. After supporting the project I will generate and ...
2020-01-28 19:13:07 +0000 UTC View Post
Hi. This week, I was working on artificial intelligence (AI), added a new character (Yotra), a blacksmith, and of course I was fixing bugs:)
1) NPC: Rewritten NPC and AI logic. The code has b...
2020-01-26 17:30:02 +0000 UTC View PostHi! I need Your help, I can't decide for a long time whether to make character's hands like people or closer to animals? I have to say, it affects many races, for example dragons, felines, dogs/hou...
2020-01-22 17:48:24 +0000 UTC View Post
Hi! Quite a lot has been done this week. From the main thing: improved inventory, optimized a lot of scripts, fixed a decent number of bugs and is currently engaged in artificial intelligence of NP...
2020-01-20 12:45:17 +0000 UTC View Post
Hi! This week I was engaged in plant system and inventory improvement.
1) Character controller: major bug fixes controller:
- Fixed shaking of the head when strafe. Now the c...
2020-01-12 19:29:33 +0000 UTC View Post
Hi. I've fixed the controller of the character, now it moves fine in strafe, and crouches w/o head turn. I've also implemented a system for plants gathering. Plus I added nettle, nettle leaves (ite...
2020-01-08 18:44:10 +0000 UTC View Post
Hi everyone! I have some news:
1) This month the development focus will be on: NPC, adult content, and also try to touch on all the other stuff, but little by little. By the way, one of the s...
2020-01-03 19:09:21 +0000 UTC View PostHey! I suggest you choose what to devote development this month. Choose what You think the game is most lacking.
2020-01-01 12:57:42 +0000 UTC View Post
Happy New Year to you guys! :}
I hope you will have success in the new year, not like my project :D In general, I would like to thank all those who supported the project and did not let...
2019-12-31 18:15:01 +0000 UTC View Post
Hi! So it's time to release the November update. A lot of work has been done with the characters, especially with dialogs and voice acting. Also updated and optimized game level. In general, I've d...
2019-12-01 20:28:49 +0000 UTC View Post
Hi there! The last report made it clear that I need to add more content, so I took on a global update. It will take all November (but weekly updates will be anyway) and here's a list that would be ...
2019-11-11 20:52:02 +0000 UTC View Post
Hi there! This week, I mainly dealt with various fixes, as I didn’t have much free time, and I’m getting tired lately ... In general, I apologize for my mistakes and hope for ...
2019-10-15 18:12:15 +0000 UTC View Post
Hi there! This week I worked on the main menu and the save system. Nothing special, because I didn't have too much time this week. By the way, I've fully understand the save system (used only...
2019-10-01 20:14:02 +0000 UTC View Post
Hi there! This week, I mainly devoted time to optimization and the game world. In general, I think I need one more week to edit the game menu, and the save system, and then I'll start working...
2019-09-24 19:21:35 +0000 UTC View Post
Hi there! Finally finished dialogue with Acordia, now it looks almost as it should be according to design document. Also added starting clothing, and made many minor changes in code.
Added and configured the first resident of Felin's village, optimized a lot of files (~200 MB) and added different stuff (like hair physics ).
1) Menu:
- Added simple menu.
...
2019-09-01 20:58:01 +0000 UTC View Post
Minor changes before adding content. I decided to finish early to start tomorrow and return the old models. I think, demo will have two main scenes: the current, for testing mechanics and the main ...
2019-08-18 20:53:23 +0000 UTC View Post
Scripted the basic states of AI, transitions between them, returned the dialogues and slowly began to add a system of villages.
1) Artificial intelligence (AI):
- Added react...
2019-08-12 19:28:29 +0000 UTC View Post
Implemented basic AI and slowly begin to prescribe the logic of the villages.
1) Artificial intelligence (AI):
- Added basic AI.
- Added base States:
- Patrolling...
2019-08-05 20:06:55 +0000 UTC View Post
I dedicated this week to the correct implementation of the inventory and everything connected with it. In general, this month I managed to implement the main RPG elements and with the next pl...
2019-07-31 19:11:18 +0000 UTC View Post
Hi! I could not post the report yesterday because of three bugs that took me a lot of time. In general, I've implemented a system of time and sleep, added new stats to the character and some small ...
2019-07-23 13:02:40 +0000 UTC View Post
Perk system update:
This week I have implemented a system of perks with all features. Immediately I warn you, the icons of perks are not final and will be changed, and the perks will be...
2019-07-15 19:55:53 +0000 UTC View Post
This week I was working on the UI: processing the old one, improving the state machine and displaying all the player's stats on the screen.
1) Interface:
- All the stats and skil...
1) Ragdoll: Fixed a bug when a character dies (inadequate physics behavior).
2) Controller:
- Fixed bug with playing fall animation at the beginning of the game.
- The jump affects stamina...
Hey, everyone! Some development information:
I'm currently working on skills, controller and combat system. At first I thought about recording a video, but then I decided to just update the b...
2019-06-23 20:09:24 +0000 UTC View PostHey, guys! Here's some news about game:
Working on RPG elements, saves, database and normal game updates.
1) Updates via butler - made it possible to update builds through the Butler pr...
2019-06-17 18:44:18 +0000 UTC View Post
Hey, everyone! Here's June report:
The first week decided to work on the design document. Also decided to modify the controller of the player and started working on fight-system.
2019-06-10 19:53:19 +0000 UTC
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