As we promised, Fighter Factory Studio was released in April, 4th. Unfortunately, we hadn't enough time to finish everything, and we apologize for that.
As planned, until the next major build, we co...
2018-04-07 22:04:09 +0000 UTC
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After one year of work, 13 years before release of the first edition, we are glad to launch Fighter Factory Studio to the public. This new version is a huge improvement over any previous edition.
Al...
2018-04-04 12:30:00 +0000 UTC
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On Fighter Factory Studio we changed so many things that, probably, you didn't notice most of them. Let's list important changes and "unknown/unused" features here:
1) Pro...
2018-03-28 23:24:51 +0000 UTC
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Code editors are widely used on Fighter Factory, and on version 3 we made a big improvement by better syntax highlighting and error/deprecation checking. On Studio, we extend this system to give bette...
2018-03-21 15:41:14 +0000 UTC
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In every new version of Fighter Factory, almost all editors was greatly improved, but the Sounds editor is an exception, it never had the attention it deserves. On Fighter Factory Studio, we start to ...
2018-03-14 23:17:40 +0000 UTC
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Hello, today I will show our second highlight on Fighter Factory Studio improvements and new features: the Animations editor.
Several changes were made in this editor to improve stability, and some ...
2018-03-07 15:40:01 +0000 UTC
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Hello, today I will show our first highlight on Fighter Factory Studio improvements and new features: the Sprites editor.
Besides the ability to edit sprite's axis, this editor now has the image edi...
2018-02-28 16:13:19 +0000 UTC
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We are glad to announce the next version of Fighter Factory. It's written from scratch along the last year, based on version 3 but all code has been reworked to achieve better modularity, performance ...
2018-02-27 22:54:09 +0000 UTC
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