SakeTami
virtualltek

virtualltek

patreon


virtualltek posts

Version 3.5.1 released!

As we promised, Fighter Factory Studio was released in April, 4th. Unfortunately, we hadn't enough time to finish everything, and we apologize for that.

As planned, until the next major build, we co...

View Post

Fighter Factory Studio released!

After one year of work, 13 years before release of the first edition, we are glad to launch Fighter Factory Studio to the public. This new version is a huge improvement over any previous edition.

Al...

View Post

Tips and Tricks

  

On Fighter Factory Studio we changed so many things that, probably, you didn't notice most of them. Let's list important changes and "unknown/unused" features here:

1) Pro...

View Post

Highlight #4 - Code editors

Code editors are widely used on Fighter Factory, and on version 3 we made a big improvement by better syntax highlighting and error/deprecation checking. On Studio, we extend this system to give bette...

View Post

Highlight #3 - Sounds editor

In every new version of Fighter Factory, almost all editors was greatly improved, but the Sounds editor is an exception, it never had the attention it deserves. On Fighter Factory Studio, we start to ...

View Post

Highlight #2 - Animations editor

Hello, today I will show our second highlight on Fighter Factory Studio improvements and new features: the Animations editor.

Several changes were made in this editor to improve stability, and some ...

View Post

Highlight #1 - Sprites editor

Hello, today I will show our first highlight on Fighter Factory Studio improvements and new features: the Sprites editor.

Besides the ability to edit sprite's axis, this editor now has the image edi...

View Post

Welcome to Fighter Factory Studio

We are glad to announce the next version of Fighter Factory. It's written from scratch along the last year, based on version 3 but all code has been reworked to achieve better modularity, performance ...

View Post