Some Patrons may remember that some time ago I posted a few pictures of a sketch 2 drawing.
The project was sleeping for some time, but I been studying since then to improve Rife-App and lear...
2022-02-21 18:42:34 +0000 UTC
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Here we go, fixed some stuff from the closed build.
Two new models. Diffusion V1 and V2.
They are both pretty good. V2 may be a little better, but who can tell with art?
G...
2022-02-15 01:40:48 +0000 UTC
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Clip-App is already working on the command prompt, for those who want to create some script around it.
The interface is also saving all the configuration, so you can close and open it without...
2022-02-11 19:10:54 +0000 UTC
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After a slow January, I'm already working to release some stuff in a few days.
Clip-App: Got the new algorithm working, just fixing/improving some stuff on the GUI now. Bad n...
2022-02-01 18:36:57 +0000 UTC
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I been fighting a little with the implementation of the new algorithm for Clip-App.
The main reason is that it require JAX
2021-12-28 13:54:06 +0000 UTC
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I been experimenting with some new scripts for Clip-App. Plus I'm also doing a side project using it with a buddy. Here are some results from it.
I got a server for this month so I coul...
2021-12-08 18:11:38 +0000 UTC
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Here we go, the new update.
It have new models for animation and RL.
It have an alpha channel option for PNG seq. and gif output
A few minor fixes, like a filename with a dot in i...
2021-11-30 01:54:01 +0000 UTC
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Look at those models. Horray!
While I'm constantly working on the quality of the models, I think they are good enough for a release.
Gif is also improved.
Alpha option is back, fo...
2021-11-29 17:31:18 +0000 UTC
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It seen than finally I am understanding the secrets to train a RL model, it also give me more freedom to the the results I prefer. This one is still training, but it's looking pretty nice.
Th...
2021-11-24 11:52:22 +0000 UTC
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It work on your browser, its the paintbrush of the future, paint some stuff or write some text and generate a landscape from it.
2021-11-23 18:21:35 +0000 UTC
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Been working really hard to make Rife-App a somewhat stable application.
Fixed alpha export, plus now gif work with alpha (if turned on) and it should create crisp results overall.
The ...
2021-11-22 11:38:42 +0000 UTC
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Original

Mask
2021-11-11 18:34:52 +0000 UTC
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A great video from Patron Owen Davies using the new Rife animation model and Topaz for upscale.
2021-11-11 13:00:31 +0000 UTC
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Here is the new version. Horray!
- 3 new animation models
- 2 new very WIP Real Life Models.
- I'm still gonna try to improve all models, but RL need more work than an...
2021-11-09 00:04:00 +0000 UTC
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There is 3 new Animation models and 1 new RL model.
RL have a bunch of stuff I need to worry that don't happen on animation, so it's been a really pain in the ass to make a good model, but it...
2021-11-08 14:31:02 +0000 UTC
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- Anime Lite: 100%
- Anime Regular: 100%
- Anime Heavy: 100%
- RL Lite: 0%
- RL Regular: 100%
- RL Heavy: 70%
Real Life mode is interpr...
2021-11-04 12:20:26 +0000 UTC
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With the current development in the AI area, there is some new interesting libraries. So i'm starting to explore some stuff to make the projects work on AMD cards. Horray! Still to soon to know how...
2021-11-01 13:37:01 +0000 UTC
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I been testing and mixing a lot of ideas for models, putting it to the test and training, training and training it.
So far I have 3 models for animations.
- Fast: S...
2021-11-01 13:10:59 +0000 UTC
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Starting a GUI so you can mask photos and stuff on the APP using Lama:
https://github.com/saic-mdal/lama
2021-10-25 17:44:46 +0000 UTC
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I have a few ideas in mind, it would not be a tool that could create "Professional animations" or anything like that, it would be more of silly animations just to play a little and have fun.
...
2021-10-22 14:14:11 +0000 UTC
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It's been a little more than two months since I began training my own model for Rife-App, since then it's easily been a model training at least half of each week.
So let's say, 12h of trainin...
2021-10-20 12:14:12 +0000 UTC
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Ok, I kinda of rushed this version, because on 2.50 there is a annoying bug. If you are using batch size != 1 it may crash at the end of the render.
- Bug fix if batch != 1
- Anima...
2021-10-16 21:23:39 +0000 UTC
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1920X1080
Animation mode, around 4X frames
06:48 to render, but my CPU was the bottleneck, CUDA was around 20%
Not the best quality, but great for casual interpolations, can easil...
2021-10-15 22:44:35 +0000 UTC
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2021-10-13 12:26:34 +0000 UTC
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Look how the subtitle is almost perfect, the last model messed it put a lot.
The last model is also slower than Rife Models, this new one is as fast or faster than Rife.
I'm ...
2021-10-13 12:24:55 +0000 UTC
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Here we go, after so many updates about it.
There is the new two models, hope they are good. For now they are a little slower from the default models, since I already had a hard time making t...
2021-10-09 00:32:06 +0000 UTC
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Some personal issues made me delay a little the next update. I'm gonna try to release it today or tomorrow.
Also I'm playing around with making a AI sketch2grayscale. My model algorithm...
2021-10-08 19:04:23 +0000 UTC
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Animation model is complete. If my RL training goes well today, it should be finished tomorrow. The app changes also are pretty much complete. If everything goes well, I may be able to release the ...
2021-10-05 22:55:48 +0000 UTC
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The last few examples was using only the first part of the model, those are using all the model.
It's far from perfect, but I'm sure it can be improved with time. Some stuff like the subtitle...
2021-10-04 17:56:03 +0000 UTC
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For the next update. Also a bunch of bug fixes.
2021-09-30 20:35:39 +0000 UTC
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