SakeTami
DAINAPP

DAINAPP

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DAINAPP posts

Sketch2Color

Some Patrons may remember that some time ago I posted a few pictures of a sketch 2 drawing.

The project was sleeping for some time, but I been studying since then to improve Rife-App and lear...

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Clip-App 1.2

Here we go, fixed some stuff from the closed build.

Two new models. Diffusion V1 and V2.

They are both pretty good. V2 may be a little better, but who can tell with art?

G...

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Clip-App command prompt working.

Clip-App is already working on the command prompt, for those who want to create some script around it.

The interface is also saving all the configuration, so you can close and open it without...

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Going full speed again.

After a slow January, I'm already working to release some stuff in a few days.

Clip-App: Got the new algorithm working, just fixing/improving some stuff on the GUI now. Bad n...

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Clip-App information.

I been fighting a little with the implementation of the new algorithm for Clip-App.

The main reason is that it require JAX View Post

Working on a new Clip-App update.

I been experimenting with some new scripts for Clip-App. Plus I'm also doing a side project using it with a buddy. Here are some results from it. 

I got a server for this month so I coul...

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Rife-App 2.80

Here we go, the new update.

It have new models for animation and RL.

It have an alpha channel option for PNG seq. and gif output

A few minor fixes, like a filename with a dot in i...

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Rife-App update later today.

Look at those models. Horray!

While I'm constantly working on the quality of the models, I think they are good enough for a release.

Gif is also improved.

Alpha option is back, fo...

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Finally a somewhat decent Real-Life Model for Rife.

It seen than finally I am understanding the secrets to train a RL model, it also give me more freedom to the the results I prefer. This one is still training, but it's looking pretty nice.

Th...

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Gaugan is cool and you should check it out.

It work on your browser, its the paintbrush of the future, paint some stuff or write some text and generate a landscape from it.

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New Rife-App model looking so fly

Been working really hard to make Rife-App a somewhat stable application.

Fixed alpha export, plus now gif work with alpha (if turned on) and it should create crisp results overall.

The ...

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Got lama to work locally

Original

Mask

2021-11-11 18:34:52 +0000 UTC View Post

Interpolation video from Patron Owen Davies

A great video from Patron Owen Davies using the new Rife animation model and Topaz for upscale.

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Rife-App 2.7

Here is the new version. Horray!

  • 3 new animation models
  • 2 new very WIP Real Life Models. 
  • I'm still gonna try to improve all models, but RL need more work than an...

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Rife-App updating later today.

There is 3 new Animation models and 1 new RL model.

RL have a bunch of stuff I need to worry that don't happen on animation, so it's been a really pain in the ass to make a good model, but it...

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Rife-App models update

  • Anime Lite: 100%
  • Anime Regular: 100%
  • Anime Heavy: 100%
  • RL Lite: 0%
  • RL Regular: 100%
  • RL Heavy: 70%


Real Life mode is interpr...

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Another thing

With the current development in the AI area, there is some new interesting libraries. So i'm starting to explore some stuff to make the projects work on AMD cards. Horray! Still to soon to know how...

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Rife-App New models and next update.

I been testing and mixing a lot of ideas for models, putting it to the test and training, training and training it.

So far I have 3 models for animations.

  • Fast: S...

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Starting GUI for Interactive Mask Drawing.

Starting a GUI so you can mask photos and stuff on the APP using Lama:

https://github.com/saic-mdal/lama


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Would you use a AI tool to create simple animations?

I have a few ideas in mind, it would not be a tool that could create "Professional animations" or anything like that, it would be more of silly animations just to play a little and have fun.

...

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Newer versions of Rife-App soon.

It's been a little more than two months since I began training my own model for Rife-App, since then it's easily been a model training at least half of each week.

So let's say, 12h of trainin...

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Rife-App 2.60

Ok, I kinda of rushed this version, because on 2.50 there is a annoying bug. If you are using batch size != 1 it may crash at the end of the render.

  • Bug fix if batch != 1
  • Anima...

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Rife Lite Model

1920X1080

Animation mode, around 4X frames

06:48 to render, but my CPU was the bottleneck, CUDA was around 20%

Not the best quality, but great for casual interpolations, can easil...

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Tom & Jerry with unreleased new model.

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Preview on my new model.

Look how the subtitle is almost perfect, the last model messed it put a lot.

The last model is also slower than Rife Models, this new one is as fast or faster than Rife.


I'm ...

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Rife-App 2.5 Released.

Here we go, after so many updates about it.

There is the new two models, hope they are good. For now they are a little slower from the default models, since I already had a hard time making t...

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A little delay on the Rife-APP release.

Some personal issues made me delay a little the next update. I'm gonna try to release it today or tomorrow. 

Also I'm playing around with making a AI sketch2grayscale. My model algorithm...

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Very close to release the next Rife Update.

Animation model is complete. If my RL training goes well today, it should be finished tomorrow. The app changes also are pretty much complete. If everything goes well, I may be able to release the ...

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A few examples using the full model of animation Rife.

The last few examples was using only the first part of the model, those are using all the model.

It's far from perfect, but I'm sure it can be improved with time. Some stuff like the subtitle...

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Rife-App Wip Layout

For the next update. Also a bunch of bug fixes.

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