SakeTami
DAINAPP

DAINAPP

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DAINAPP posts

New app today or tomorrow.

Did manage to use  some of the code from Rife-App, so it was fast to develop. This app is to mask people from photos or videos

The mask is not perfect, most times it will require a manua...

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Overall updates.

Hi all, here is some summary on what I been working.

  • Been messing around on doing a audio upscaler, but it require a lot of time and in the end you may end up with garbage, spent two da...

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Application List:

Stable Diffusion GUI:

Is regulary being updated, check the latests posts to find the last build.


Stable Diffusion GUI MODELS FOR DOWNLOAD:...

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Rife-App 2.10

Those two new options are very experimental, the default values are the same the older versions use. View Post

Rife Update tomorrow?

While I was not able to test much the results, h265 and 10bit colors seen to be working. I hope the model can produce nice results with it. If all tests work, I may be able to finish the update tom...

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A small alteration to the Clip-App project.

Taking in consideration all the story behind clip and the work put on it by the community, I did a small change, since V1.0 of the app is pretty much a GUI with a few modifications on top of the co...

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Working on Rife-App

Right now I'm working on finishing YUV mode and adding 10bit video. It will work? I hope so.

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New Application. Clip-App

This is the new "secret" application, its pretty simple for now, but I plan to keep slowly improving it...

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Rife-App 2.09

A new option that try to interpolate the video using YUV instead of RGB, to try to preserve the colors ...

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Rife-App 2.08 Update.

The new batch code is working, it should work slight better than before and it will help be improve it faster in the future, the old one was a mess.

I also upgraded the Model 2.4 code to work...

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Small update

Hi all. Other than working on the next update of Rife-APP ( Fixing batch and older models to the new version) i'm working an new small application that seen it will work.

  • The new applic...

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Rife-app 2.07

This is a super quick update, just wanted to add the new model (3.8). It sometimes give worse results, other times better. But it is a looot faster.

It's un-checked by default, so you need to...

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Rife-App 2.06

Ok, this update is mostly me trying to speed up the render time, also gave it a shot on fixing the Player video speed.

Next update I will fix batching and possible bugs from this version befo...

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Rife-App 2.05 Released!

Let me see if I can remember all the changes in this one.

  • "Cut Video" now take a HH:mm:ss format and it will not be slow to run, it also will work with other options like "Perfect loop"...

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Do you use the "Player" option in Rife-App?

The Player is the option to watch the footage while the video is rendering.

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Duck 2

I'm updating the code so it can select the frames more correctly, it may not be noticeable at naked eye, but hopeful the flow will feel a little better.

This will also break batching until I ...

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About Batch size:

If you use batch size = -1 (Auto) do you feel any speed difference than using batch size = 1

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Duck

Original:


New Alternative 100% weight

2021-06-07 20:28:23 +0000 UTC View Post

Rife-App update this week.

Will add some extra options for PNG sequence and I'm working on a new setting for interpolations.

Let's say you want to add some frames to animation, but don't want it to be to crazy on the i...

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Rife-App 2.02

I'm still working on a few new options, but wanted to first release this update.

  • This only affect renders that use "Animation Mode". In some cases, Animation Mode would do a lot of unne...

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Rife-App 2.01

  • You can now create a output with a manually set FPS, this is so you can have an output of 60fps if the final interpolations is a value bigger that that.
  • You can create a slow motion ...

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Rife-App 2.0

  • New Models 3.0 and 3.1
  • Improved scene detection a little, should detect a little better.
  • Smooth Mode is working correctly, it should work with any input, even a very long on...

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Uploading the new 2.0 version

Here a test using the model 3.1 while is uploading.

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New update later today with new models:

Hzwer made two new models, the app will update later today with them.

Original:


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Rife-App 1.75

  • Got alpha working, there is still room for improving it, I want to make it work with more channels in the future, not just 3 (4 with alpha). Alpha for now only for PNG sequence. For GIF, curr...

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Update tomorrow.

Fixed some stuff and added alpha and a option to handle scene transactions.

Been messing with some boring parts of the code, like memory handle and profiling the code to see if I can get some...

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Update next week (Or this one if I'm lucky)

Alpha is working for the next update of Rife-App for:

Input: PNG sequence or GIF

Output: Png Sequence

I'm working on making alpha work for Gif ou...

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Making the alpha channel work.

It should be working soon, with some other smaller updates.

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Rife-App 1.7.4

  • Made some changes on how the data is handled in the CPU, it will help those who have the bottleneck at the CPU.
  • Some files got the FPS and total frames wrong, fixed that.
  • At...

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Next update of Rife-App hopeful will be posted tomorrow.

Need to run some more tests, if everything work I should have the build tomorrow.

Mostly bug fixes and a new option for PNG export, tomorrow will do a proper change-log.

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